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- /*
- * Copyright (c) 2006-2009 Erin Catto http://www.box2d.org
- *
- * This software is provided 'as-is', without any express or implied
- * warranty. In no event will the authors be held liable for any damages
- * arising from the use of this software.
- * Permission is granted to anyone to use this software for any purpose,
- * including commercial applications, and to alter it and redistribute it
- * freely, subject to the following restrictions:
- * 1. The origin of this software must not be misrepresented; you must not
- * claim that you wrote the original software. If you use this software
- * in a product, an acknowledgment in the product documentation would be
- * appreciated but is not required.
- * 2. Altered source versions must be plainly marked as such, and must not be
- * misrepresented as being the original software.
- * 3. This notice may not be removed or altered from any source distribution.
- */
-
- #ifndef REVOLUTE_H
- #define REVOLUTE_H
-
- class Revolute : public Test
- {
- public:
- Revolute()
- {
- b2Body* ground = NULL;
- {
- b2BodyDef bd;
- ground = m_world->CreateBody(&bd);
-
- b2EdgeShape shape;
- shape.Set(b2Vec2(-40.0f, 0.0f), b2Vec2(40.0f, 0.0f));
-
- b2FixtureDef fd;
- fd.shape = &shape;
- //fd.filter.categoryBits = 2;
-
- ground->CreateFixture(&fd);
- }
-
- {
- b2CircleShape shape;
- shape.m_radius = 0.5f;
-
- b2BodyDef bd;
- bd.type = b2_dynamicBody;
-
- b2RevoluteJointDef rjd;
-
- bd.position.Set(-10.0f, 20.0f);
- b2Body* body = m_world->CreateBody(&bd);
- body->CreateFixture(&shape, 5.0f);
-
- float32 w = 100.0f;
- body->SetAngularVelocity(w);
- body->SetLinearVelocity(b2Vec2(-8.0f * w, 0.0f));
-
- rjd.Initialize(ground, body, b2Vec2(-10.0f, 12.0f));
- rjd.motorSpeed = 1.0f * b2_pi;
- rjd.maxMotorTorque = 10000.0f;
- rjd.enableMotor = false;
- rjd.lowerAngle = -0.25f * b2_pi;
- rjd.upperAngle = 0.5f * b2_pi;
- rjd.enableLimit = true;
- rjd.collideConnected = true;
-
- m_joint = (b2RevoluteJoint*)m_world->CreateJoint(&rjd);
- }
-
- {
- b2CircleShape circle_shape;
- circle_shape.m_radius = 3.0f;
-
- b2BodyDef circle_bd;
- circle_bd.type = b2_dynamicBody;
- circle_bd.position.Set(5.0f, 30.0f);
-
- b2FixtureDef fd;
- fd.density = 5.0f;
- fd.filter.maskBits = 1;
- fd.shape = &circle_shape;
-
- m_ball = m_world->CreateBody(&circle_bd);
- m_ball->CreateFixture(&fd);
-
- b2PolygonShape polygon_shape;
- polygon_shape.SetAsBox(10.0f, 0.2f, b2Vec2 (-10.0f, 0.0f), 0.0f);
-
- b2BodyDef polygon_bd;
- polygon_bd.position.Set(20.0f, 10.0f);
- polygon_bd.type = b2_dynamicBody;
- polygon_bd.bullet = true;
- b2Body* polygon_body = m_world->CreateBody(&polygon_bd);
- polygon_body->CreateFixture(&polygon_shape, 2.0f);
-
- b2RevoluteJointDef rjd;
- rjd.Initialize(ground, polygon_body, b2Vec2(20.0f, 10.0f));
- rjd.lowerAngle = -0.25f * b2_pi;
- rjd.upperAngle = 0.0f * b2_pi;
- rjd.enableLimit = true;
- m_world->CreateJoint(&rjd);
- }
-
- // Tests mass computation of a small object far from the origin
- {
- b2BodyDef bodyDef;
- bodyDef.type = b2_dynamicBody;
- b2Body* body = m_world->CreateBody(&bodyDef);
-
- b2PolygonShape polyShape;
- b2Vec2 verts[3];
- verts[0].Set( 17.63f, 36.31f );
- verts[1].Set( 17.52f, 36.69f );
- verts[2].Set( 17.19f, 36.36f );
- polyShape.Set(verts, 3);
-
- b2FixtureDef polyFixtureDef;
- polyFixtureDef.shape = &polyShape;
- polyFixtureDef.density = 1;
-
- body->CreateFixture(&polyFixtureDef); //assertion hits inside here
- }
-
- }
-
- void Keyboard(unsigned char key)
- {
- switch (key)
- {
- case 'l':
- m_joint->EnableLimit(!m_joint->IsLimitEnabled());
- break;
-
- case 'm':
- m_joint->EnableMotor(!m_joint->IsMotorEnabled());
- break;
- }
- }
-
- void Step(Settings* settings)
- {
- Test::Step(settings);
- m_debugDraw.DrawString(5, m_textLine, "Keys: (l) limits, (m) motor");
- m_textLine += 15;
-
- //if (m_stepCount == 360)
- //{
- // m_ball->SetTransform(b2Vec2(0.0f, 0.5f), 0.0f);
- //}
-
- //float32 torque1 = m_joint1->GetMotorTorque();
- //m_debugDraw.DrawString(5, m_textLine, "Motor Torque = %4.0f, %4.0f : Motor Force = %4.0f", (float) torque1, (float) torque2, (float) force3);
- //m_textLine += 15;
- }
-
- static Test* Create()
- {
- return new Revolute;
- }
-
- b2Body* m_ball;
- b2RevoluteJoint* m_joint;
- };
-
- #endif
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