The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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  1. /*
  2. ==============================================================================
  3. This is an automatically generated file created by the Jucer!
  4. Creation date: 14 Apr 2008 11:28:13 am
  5. Be careful when adding custom code to these files, as only the code within
  6. the "//[xyz]" and "//[/xyz]" sections will be retained when the file is loaded
  7. and re-saved.
  8. Jucer version: 1.11
  9. ------------------------------------------------------------------------------
  10. The Jucer is part of the JUCE library - "Jules' Utility Class Extensions"
  11. Copyright 2004-6 by Raw Material Software ltd.
  12. ==============================================================================
  13. */
  14. #ifndef __JUCER_HEADER_MAINCOMPONENT_MAINCOMPONENT_D0F6CD31__
  15. #define __JUCER_HEADER_MAINCOMPONENT_MAINCOMPONENT_D0F6CD31__
  16. //[Headers] -- You can add your own extra header files here --
  17. #include "includes.h"
  18. //[/Headers]
  19. //==============================================================================
  20. /**
  21. //[Comments]
  22. An auto-generated component, created by the Jucer.
  23. Describe your class and how it works here!
  24. //[/Comments]
  25. */
  26. class MainComponent : public Component,
  27. public ButtonListener
  28. {
  29. public:
  30. //==============================================================================
  31. MainComponent ();
  32. ~MainComponent();
  33. //==============================================================================
  34. //[UserMethods] -- You can add your own custom methods in this section.
  35. //[/UserMethods]
  36. void paint (Graphics& g);
  37. void resized();
  38. void buttonClicked (Button* buttonThatWasClicked);
  39. //==============================================================================
  40. juce_UseDebuggingNewOperator
  41. private:
  42. //[UserVariables] -- You can add your own custom variables in this section.
  43. //[/UserVariables]
  44. //==============================================================================
  45. Label* helloWorldLabel;
  46. TextButton* quitButton;
  47. Path internalPath1;
  48. //==============================================================================
  49. // (prevent copy constructor and operator= being generated..)
  50. MainComponent (const MainComponent&);
  51. const MainComponent& operator= (const MainComponent&);
  52. };
  53. #endif // __JUCER_HEADER_MAINCOMPONENT_MAINCOMPONENT_D0F6CD31__