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DISTRHO
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JUCE
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https://github.com/DISTRHO/JUCE
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The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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0280c57ff0
develop
develop-distrho
v5.x-distrho
v6.0.8
v6.0.8-distrho
v6.1.6
v6.1.6-distrho
v7.0.9
v7.0.9-distrho
2021-05-28
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JUCE
/
extras
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audio plugins
/
demo
/
build
History
Julian Storer
1573cad95a
added an xcode post-build script to the plugin demo to automatically copy the plugin to the various plugin folders
15 years ago
..
linux
small fixes for fonts on mac and win32; changed Thread::setPriority to return a bool; added a File::getVolumeTotalSize() method; added a freetype path to the linux makefile; tweaked the jucer to make cached image variable names more readable; tweaked the hit-spots in the resizable borders of very small windows; moved ResizableWindow background painting into the LookAndFeel; made the broadcast flag of a DatagramSocket an optional constructor parameter;
16 years ago
mac
added an xcode post-build script to the plugin demo to automatically copy the plugin to the various plugin folders
15 years ago
win32
Big rewrite of the audio plugin framework to create "polymorphic" plugins. This means that all the separate projects for each plugin type have now been reduced to a single project that create a multi-purpose binary, which functions as any combination of AU/VST/RTAS. This should make it much easier and quicker to develop multi-platform plugins because you now only need to manage one project. I've also moved all the files around, cleaned up their naming conventions, and done some extensive tidying up. I've rewritten the "How to use this framework.txt" file, so please refer to that for more details!
16 years ago