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							- /*
 -   ==============================================================================
 - 
 -    This file is part of the JUCE library.
 -    Copyright (c) 2017 - ROLI Ltd.
 - 
 -    JUCE is an open source library subject to commercial or open-source
 -    licensing.
 - 
 -    By using JUCE, you agree to the terms of both the JUCE 5 End-User License
 -    Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
 -    27th April 2017).
 - 
 -    End User License Agreement: www.juce.com/juce-5-licence
 -    Privacy Policy: www.juce.com/juce-5-privacy-policy
 - 
 -    Or: You may also use this code under the terms of the GPL v3 (see
 -    www.gnu.org/licenses).
 - 
 -    JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
 -    EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
 -    DISCLAIMED.
 - 
 -   ==============================================================================
 - */
 - 
 - namespace juce
 - {
 - 
 - //==============================================================================
 - /**
 -     A button that uses the standard lozenge-shaped background with a line of
 -     text on it.
 - 
 -     @see Button, DrawableButton
 - 
 -     @tags{GUI}
 - */
 - class JUCE_API  TextButton  : public Button
 - {
 - public:
 -     //==============================================================================
 -     /** Creates a TextButton. */
 -     TextButton();
 - 
 -     /** Creates a TextButton.
 -         @param buttonName           the text to put in the button (the component's name is also
 -                                     initially set to this string, but these can be changed later
 -                                     using the setName() and setButtonText() methods)
 -     */
 -     explicit TextButton (const String& buttonName);
 - 
 -     /** Creates a TextButton.
 -         @param buttonName           the text to put in the button (the component's name is also
 -                                     initially set to this string, but these can be changed later
 -                                     using the setName() and setButtonText() methods)
 -         @param toolTip              an optional string to use as a toolip
 -     */
 -     TextButton (const String& buttonName, const String& toolTip);
 - 
 -     /** Destructor. */
 -     ~TextButton() override;
 - 
 -     //==============================================================================
 -     /** A set of colour IDs to use to change the colour of various aspects of the button.
 - 
 -         These constants can be used either via the Component::setColour(), or LookAndFeel::setColour()
 -         methods.
 - 
 -         @see Component::setColour, Component::findColour, LookAndFeel::setColour, LookAndFeel::findColour
 -     */
 -     enum ColourIds
 -     {
 -         buttonColourId                  = 0x1000100,  /**< The colour used to fill the button shape (when the button is toggled
 -                                                            'off'). The look-and-feel class might re-interpret this to add
 -                                                            effects, etc. */
 -         buttonOnColourId                = 0x1000101,  /**< The colour used to fill the button shape (when the button is toggled
 -                                                            'on'). The look-and-feel class might re-interpret this to add
 -                                                            effects, etc. */
 -         textColourOffId                 = 0x1000102,  /**< The colour to use for the button's text when the button's toggle state is "off". */
 -         textColourOnId                  = 0x1000103   /**< The colour to use for the button's text.when the button's toggle state is "on". */
 -     };
 - 
 -     //==============================================================================
 -     /** Changes this button's width to fit neatly around its current text, without
 -         changing its height.
 -     */
 -     void changeWidthToFitText();
 - 
 -     /** Resizes the button's width to fit neatly around its current text, and gives it
 -         the specified height.
 -     */
 -     void changeWidthToFitText (int newHeight);
 - 
 -     /** Returns the width that the LookAndFeel suggests would be best for this button if it
 -         had the given height.
 -     */
 -     int getBestWidthForHeight (int buttonHeight);
 - 
 -     //==============================================================================
 -     /** @internal */
 -     void paintButton (Graphics&, bool, bool) override;
 -     /** @internal */
 -     void colourChanged() override;
 - 
 - private:
 -    #if JUCE_CATCH_DEPRECATED_CODE_MISUSE
 -     // Note that this method has been removed - instead, see LookAndFeel::getTextButtonFont()
 -     virtual int getFont() { return 0; }
 -    #endif
 - 
 -     JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (TextButton)
 - };
 - 
 - } // namespace juce
 
 
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