|  | /*
  ==============================================================================
   This file is part of the JUCE library - "Jules' Utility Class Extensions"
   Copyright 2004-11 by Raw Material Software Ltd.
  ------------------------------------------------------------------------------
   JUCE can be redistributed and/or modified under the terms of the GNU General
   Public License (Version 2), as published by the Free Software Foundation.
   A copy of the license is included in the JUCE distribution, or can be found
   online at www.gnu.org/licenses.
   JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
   WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
   A PARTICULAR PURPOSE.  See the GNU General Public License for more details.
  ------------------------------------------------------------------------------
   To release a closed-source product which uses JUCE, commercial licenses are
   available: visit www.rawmaterialsoftware.com/juce for more information.
  ==============================================================================
*/
#ifndef __JUCE_BUFFEREDINPUTSTREAM_JUCEHEADER__
#define __JUCE_BUFFEREDINPUTSTREAM_JUCEHEADER__
#include "juce_InputStream.h"
#include "../memory/juce_OptionalScopedPointer.h"
#include "../memory/juce_HeapBlock.h"
//==============================================================================
/** Wraps another input stream, and reads from it using an intermediate buffer
    If you're using an input stream such as a file input stream, and making lots of
    small read accesses to it, it's probably sensible to wrap it in one of these,
    so that the source stream gets accessed in larger chunk sizes, meaning less
    work for the underlying stream.
*/
class JUCE_API  BufferedInputStream  : public InputStream
{
public:
    //==============================================================================
    /** Creates a BufferedInputStream from an input source.
        @param sourceStream                 the source stream to read from
        @param bufferSize                   the size of reservoir to use to buffer the source
        @param deleteSourceWhenDestroyed    whether the sourceStream that is passed in should be
                                            deleted by this object when it is itself deleted.
    */
    BufferedInputStream (InputStream* sourceStream,
                         int bufferSize,
                         bool deleteSourceWhenDestroyed);
    /** Creates a BufferedInputStream from an input source.
        @param sourceStream     the source stream to read from - the source stream  must not
                                be deleted until this object has been destroyed.
        @param bufferSize       the size of reservoir to use to buffer the source
    */
    BufferedInputStream (InputStream& sourceStream, int bufferSize);
    /** Destructor.
        This may also delete the source stream, if that option was chosen when the
        buffered stream was created.
    */
    ~BufferedInputStream();
    //==============================================================================
    int64 getTotalLength();
    int64 getPosition();
    bool setPosition (int64 newPosition);
    int read (void* destBuffer, int maxBytesToRead);
    String readString();
    bool isExhausted();
private:
    //==============================================================================
    OptionalScopedPointer<InputStream> source;
    int bufferSize;
    int64 position, lastReadPos, bufferStart, bufferOverlap;
    HeapBlock <char> buffer;
    void ensureBuffered();
    JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (BufferedInputStream);
};
#endif   // __JUCE_BUFFEREDINPUTSTREAM_JUCEHEADER__
 |