The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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  1. /*
  2. ==============================================================================
  3. This file is part of the JUCE library.
  4. Copyright (c) 2015 - ROLI Ltd.
  5. Permission is granted to use this software under the terms of either:
  6. a) the GPL v2 (or any later version)
  7. b) the Affero GPL v3
  8. Details of these licenses can be found at: www.gnu.org/licenses
  9. JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
  10. WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
  11. A PARTICULAR PURPOSE. See the GNU General Public License for more details.
  12. ------------------------------------------------------------------------------
  13. To release a closed-source product which uses JUCE, commercial licenses are
  14. available: visit www.juce.com for more information.
  15. ==============================================================================
  16. */
  17. /*******************************************************************************
  18. The block below describes the properties of this module, and is read by
  19. the Projucer to automatically generate project code that uses it.
  20. For details about the syntax and how to create or use a module, see the
  21. JUCE Module Format.txt file.
  22. BEGIN_JUCE_MODULE_DECLARATION
  23. ID: juce_audio_utils
  24. vendor: juce
  25. version: 4.3.1
  26. name: JUCE extra audio utility classes
  27. description: Classes for audio-related GUI and miscellaneous tasks.
  28. website: http://www.juce.com/juce
  29. license: GPL/Commercial
  30. dependencies: juce_gui_extra, juce_audio_basics, juce_audio_processors, juce_audio_formats
  31. OSXFrameworks: DiscRecording
  32. iOSFrameworks: CoreAudioKit
  33. END_JUCE_MODULE_DECLARATION
  34. *******************************************************************************/
  35. #ifndef JUCE_AUDIO_UTILS_H_INCLUDED
  36. #define JUCE_AUDIO_UTILS_H_INCLUDED
  37. #include <juce_gui_basics/juce_gui_basics.h>
  38. #include <juce_audio_devices/juce_audio_devices.h>
  39. #include <juce_audio_formats/juce_audio_formats.h>
  40. #include <juce_audio_processors/juce_audio_processors.h>
  41. //==============================================================================
  42. /** Config: JUCE_USE_CDREADER
  43. Enables the AudioCDReader class (on supported platforms).
  44. */
  45. #ifndef JUCE_USE_CDREADER
  46. #define JUCE_USE_CDREADER 0
  47. #endif
  48. /** Config: JUCE_USE_CDBURNER
  49. Enables the AudioCDBurner class (on supported platforms).
  50. */
  51. #ifndef JUCE_USE_CDBURNER
  52. #define JUCE_USE_CDBURNER 0
  53. #endif
  54. //==============================================================================
  55. namespace juce
  56. {
  57. #include "gui/juce_AudioDeviceSelectorComponent.h"
  58. #include "gui/juce_AudioThumbnailBase.h"
  59. #include "gui/juce_AudioThumbnail.h"
  60. #include "gui/juce_AudioThumbnailCache.h"
  61. #include "gui/juce_AudioVisualiserComponent.h"
  62. #include "gui/juce_MidiKeyboardComponent.h"
  63. #include "gui/juce_AudioAppComponent.h"
  64. #include "gui/juce_BluetoothMidiDevicePairingDialogue.h"
  65. #include "players/juce_SoundPlayer.h"
  66. #include "players/juce_AudioProcessorPlayer.h"
  67. #include "audio_cd/juce_AudioCDBurner.h"
  68. #include "audio_cd/juce_AudioCDReader.h"
  69. }
  70. #endif // JUCE_AUDIO_UTILS_H_INCLUDED