The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

122 lines
4.0KB

  1. /*
  2. ==============================================================================
  3. This file is part of the JUCE library.
  4. Copyright (c) 2016 - ROLI Ltd.
  5. Permission is granted to use this software under the terms of the ISC license
  6. http://www.isc.org/downloads/software-support-policy/isc-license/
  7. Permission to use, copy, modify, and/or distribute this software for any
  8. purpose with or without fee is hereby granted, provided that the above
  9. copyright notice and this permission notice appear in all copies.
  10. THE SOFTWARE IS PROVIDED "AS IS" AND ISC DISCLAIMS ALL WARRANTIES WITH REGARD
  11. TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
  12. FITNESS. IN NO EVENT SHALL ISC BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT,
  13. OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF
  14. USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
  15. TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
  16. OF THIS SOFTWARE.
  17. -----------------------------------------------------------------------------
  18. To release a closed-source product which uses other parts of JUCE not
  19. licensed under the ISC terms, commercial licenses are available: visit
  20. www.juce.com for more information.
  21. ==============================================================================
  22. */
  23. #ifdef JUCE_AUDIO_BASICS_H_INCLUDED
  24. /* When you add this cpp file to your project, you mustn't include it in a file where you've
  25. already included any other headers - just put it inside a file on its own, possibly with your config
  26. flags preceding it, but don't include anything else. That also includes avoiding any automatic prefix
  27. header files that the compiler may be using.
  28. */
  29. #error "Incorrect use of JUCE cpp file"
  30. #endif
  31. #include "juce_audio_basics.h"
  32. #if JUCE_MINGW && ! defined (__SSE2__)
  33. #define JUCE_USE_SSE_INTRINSICS 0
  34. #endif
  35. #if JUCE_MINGW && ! defined (alloca)
  36. #define alloca __builtin_alloca
  37. #endif
  38. #ifndef JUCE_USE_SSE_INTRINSICS
  39. #define JUCE_USE_SSE_INTRINSICS 1
  40. #endif
  41. #if ! JUCE_INTEL
  42. #undef JUCE_USE_SSE_INTRINSICS
  43. #endif
  44. #if JUCE_USE_SSE_INTRINSICS
  45. #include <emmintrin.h>
  46. #endif
  47. #ifndef JUCE_USE_VDSP_FRAMEWORK
  48. #define JUCE_USE_VDSP_FRAMEWORK 1
  49. #endif
  50. #if (JUCE_MAC || JUCE_IOS) && JUCE_USE_VDSP_FRAMEWORK
  51. #include <Accelerate/Accelerate.h>
  52. #else
  53. #undef JUCE_USE_VDSP_FRAMEWORK
  54. #endif
  55. #if __ARM_NEON__ && ! (JUCE_USE_VDSP_FRAMEWORK || defined (JUCE_USE_ARM_NEON))
  56. #define JUCE_USE_ARM_NEON 1
  57. #endif
  58. #if TARGET_IPHONE_SIMULATOR
  59. #ifdef JUCE_USE_ARM_NEON
  60. #undef JUCE_USE_ARM_NEON
  61. #endif
  62. #define JUCE_USE_ARM_NEON 0
  63. #endif
  64. #if JUCE_USE_ARM_NEON
  65. #include <arm_neon.h>
  66. #endif
  67. namespace juce
  68. {
  69. #include "buffers/juce_AudioDataConverters.cpp"
  70. #include "buffers/juce_FloatVectorOperations.cpp"
  71. #include "buffers/juce_AudioChannelSet.cpp"
  72. #include "effects/juce_IIRFilter.cpp"
  73. #include "effects/juce_LagrangeInterpolator.cpp"
  74. #include "effects/juce_CatmullRomInterpolator.cpp"
  75. #include "effects/juce_FFT.cpp"
  76. #include "midi/juce_MidiBuffer.cpp"
  77. #include "midi/juce_MidiFile.cpp"
  78. #include "midi/juce_MidiKeyboardState.cpp"
  79. #include "midi/juce_MidiMessage.cpp"
  80. #include "midi/juce_MidiMessageSequence.cpp"
  81. #include "midi/juce_MidiRPN.cpp"
  82. #include "mpe/juce_MPEValue.cpp"
  83. #include "mpe/juce_MPENote.cpp"
  84. #include "mpe/juce_MPEZone.cpp"
  85. #include "mpe/juce_MPEZoneLayout.cpp"
  86. #include "mpe/juce_MPEInstrument.cpp"
  87. #include "mpe/juce_MPEMessages.cpp"
  88. #include "mpe/juce_MPESynthesiserBase.cpp"
  89. #include "mpe/juce_MPESynthesiserVoice.cpp"
  90. #include "mpe/juce_MPESynthesiser.cpp"
  91. #include "sources/juce_BufferingAudioSource.cpp"
  92. #include "sources/juce_ChannelRemappingAudioSource.cpp"
  93. #include "sources/juce_IIRFilterAudioSource.cpp"
  94. #include "sources/juce_MixerAudioSource.cpp"
  95. #include "sources/juce_ResamplingAudioSource.cpp"
  96. #include "sources/juce_ReverbAudioSource.cpp"
  97. #include "sources/juce_ToneGeneratorAudioSource.cpp"
  98. #include "synthesisers/juce_Synthesiser.cpp"
  99. }