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							- /*
 -   ==============================================================================
 - 
 -    This file is part of the JUCE library.
 -    Copyright (c) 2022 - Raw Material Software Limited
 - 
 -    JUCE is an open source library subject to commercial or open-source
 -    licensing.
 - 
 -    By using JUCE, you agree to the terms of both the JUCE 7 End-User License
 -    Agreement and JUCE Privacy Policy.
 - 
 -    End User License Agreement: www.juce.com/juce-7-licence
 -    Privacy Policy: www.juce.com/juce-privacy-policy
 - 
 -    Or: You may also use this code under the terms of the GPL v3 (see
 -    www.gnu.org/licenses).
 - 
 -    JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
 -    EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
 -    DISCLAIMED.
 - 
 -   ==============================================================================
 - */
 - 
 - namespace juce::dsp
 - {
 - 
 - /**
 -     Applies waveshaping to audio samples as single samples or AudioBlocks.
 - 
 -     @tags{DSP}
 - */
 - template <typename FloatType, typename Function = FloatType (*) (FloatType)>
 - struct WaveShaper
 - {
 -     Function functionToUse;
 - 
 -     //==============================================================================
 -     /** Called before processing starts. */
 -     void prepare (const ProcessSpec&) noexcept   {}
 - 
 -     //==============================================================================
 -     /** Returns the result of processing a single sample. */
 -     template <typename SampleType>
 -     SampleType JUCE_VECTOR_CALLTYPE processSample (SampleType inputSample) const noexcept
 -     {
 -         return functionToUse (inputSample);
 -     }
 - 
 -     /** Processes the input and output buffers supplied in the processing context. */
 -     template <typename ProcessContext>
 -     void process (const ProcessContext& context) const noexcept
 -     {
 -         if (context.isBypassed)
 -         {
 -             if (context.usesSeparateInputAndOutputBlocks())
 -                 context.getOutputBlock().copyFrom (context.getInputBlock());
 -         }
 -         else
 -         {
 -             AudioBlock<FloatType>::process (context.getInputBlock(),
 -                                             context.getOutputBlock(),
 -                                             functionToUse);
 -         }
 -     }
 - 
 -     void reset() noexcept {}
 - };
 - 
 - //==============================================================================
 - #if ! ((JUCE_MAC || JUCE_IOS) && JUCE_CLANG && __clang_major__ < 10)
 - template <typename Functor>
 - static WaveShaper<typename std::invoke_result<Functor>, Functor> CreateWaveShaper (Functor functionToUse)   { return {functionToUse}; }
 - #else
 - template <typename Functor>
 - static WaveShaper<typename std::result_of<Functor>, Functor> CreateWaveShaper (Functor functionToUse)   { return {functionToUse}; }
 - #endif
 - 
 - } // namespace juce::dsp
 
 
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