/* ============================================================================== This file is part of the JUCE 6 technical preview. Copyright (c) 2017 - ROLI Ltd. You may use this code under the terms of the GPL v3 (see www.gnu.org/licenses). For this technical preview, this file is not subject to commercial licensing. JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE DISCLAIMED. ============================================================================== */ #pragma once //============================================================================== struct OpenGLAppWizard : public NewProjectWizard { OpenGLAppWizard() {} String getName() const override { return TRANS("OpenGL Application"); } String getDescription() const override { return TRANS("Creates a blank JUCE application with a single window component. This component supports openGL drawing features including 3D model import and GLSL shaders."); } const char* getIcon() const override { return BinaryData::wizard_OpenGL_svg; } StringArray getFileCreationOptions() override { return { "Create header and implementation files", "Create header file only" }; } Result processResultsFromSetupItems (WizardComp& setupComp) override { createCppFile = false; switch (setupComp.getFileCreationComboID()) { case 0: createCppFile = true; break; case 1: break; default: jassertfalse; break; } return Result::ok(); } bool initialiseProject (Project& project) override { createSourceFolder(); File mainCppFile = getSourceFilesFolder().getChildFile ("Main.cpp"); File contentCompCpp = getSourceFilesFolder().getChildFile ("MainComponent.cpp"); File contentCompH = contentCompCpp.withFileExtension (".h"); String contentCompName = "MainComponent"; project.setProjectType (build_tools::ProjectType_GUIApp::getTypeName()); Project::Item sourceGroup (createSourceGroup (project)); setExecutableNameForAllTargets (project, File::createLegalFileName (appTitle)); auto juceHeaderInclude = CodeHelpers::createIncludePathIncludeStatement (Project::getJuceSourceHFilename()); auto appHeaders = juceHeaderInclude + newLine + CodeHelpers::createIncludeStatement (contentCompH, mainCppFile); // create main window String windowH = project.getFileTemplate (createCppFile ? "jucer_OpenGLComponentTemplate_h" : "jucer_OpenGLComponentSimpleTemplate_h") .replace ("%%include_juce%%", juceHeaderInclude) .replace ("%%content_component_class%%", contentCompName, false); if (!build_tools::overwriteFileWithNewDataIfDifferent (contentCompH, windowH)) failedFiles.add (contentCompH.getFullPathName()); sourceGroup.addFileAtIndex (contentCompH, -1, false); if (createCppFile) { String windowCpp = project.getFileTemplate ("jucer_OpenGLComponentTemplate_cpp") .replace ("%%include_juce%%", juceHeaderInclude) .replace ("%%include_corresponding_header%%", CodeHelpers::createIncludeStatement (contentCompH, contentCompCpp), false) .replace ("%%content_component_class%%", contentCompName, false); if (!build_tools::overwriteFileWithNewDataIfDifferent (contentCompCpp, windowCpp)) failedFiles.add (contentCompCpp.getFullPathName()); sourceGroup.addFileAtIndex (contentCompCpp, -1, true); } // create main cpp String mainCpp = project.getFileTemplate ("jucer_MainTemplate_SimpleWindow_cpp") .replace ("%%app_headers%%", appHeaders, false) .replace ("%%app_class_name%%", build_tools::makeValidIdentifier (appTitle + "Application", false, true, false), false) .replace ("%%content_component_class%%", contentCompName, false) .replace ("%%allow_more_than_one_instance%%", "true", false); if (!build_tools::overwriteFileWithNewDataIfDifferent (mainCppFile, mainCpp)) failedFiles.add (mainCppFile.getFullPathName()); sourceGroup.addFileAtIndex (mainCppFile, -1, true); return true; } private: bool createCppFile; JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (OpenGLAppWizard) };