/* ============================================================================== This file is part of the JUCE library - "Jules' Utility Class Extensions" Copyright 2004-11 by Raw Material Software Ltd. ------------------------------------------------------------------------------ JUCE can be redistributed and/or modified under the terms of the GNU General Public License (Version 2), as published by the Free Software Foundation. A copy of the license is included in the JUCE distribution, or can be found online at www.gnu.org/licenses. JUCE is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. ------------------------------------------------------------------------------ To release a closed-source product which uses JUCE, commercial licenses are available: visit www.rawmaterialsoftware.com/juce for more information. ============================================================================== */ BEGIN_JUCE_NAMESPACE //============================================================================== class AsyncUpdater::AsyncUpdaterMessage : public CallbackMessage { public: AsyncUpdaterMessage (AsyncUpdater& owner_) : owner (owner_) { } void messageCallback() { if (shouldDeliver.compareAndSetBool (0, 1)) owner.handleAsyncUpdate(); } Atomic shouldDeliver; private: AsyncUpdater& owner; }; //============================================================================== AsyncUpdater::AsyncUpdater() { message = new AsyncUpdaterMessage (*this); } AsyncUpdater::~AsyncUpdater() { // You're deleting this object with a background thread while there's an update // pending on the main event thread - that's pretty dodgy threading, as the callback could // happen after this destructor has finished. You should either use a MessageManagerLock while // deleting this object, or find some other way to avoid such a race condition. jassert ((! isUpdatePending()) || MessageManager::getInstance()->currentThreadHasLockedMessageManager()); message->shouldDeliver.set (0); } void AsyncUpdater::triggerAsyncUpdate() { if (message->shouldDeliver.compareAndSetBool (1, 0)) message->post(); } void AsyncUpdater::cancelPendingUpdate() noexcept { message->shouldDeliver.set (0); } void AsyncUpdater::handleUpdateNowIfNeeded() { // This can only be called by the event thread. jassert (MessageManager::getInstance()->currentThreadHasLockedMessageManager()); if (message->shouldDeliver.exchange (0) != 0) handleAsyncUpdate(); } bool AsyncUpdater::isUpdatePending() const noexcept { return message->shouldDeliver.value != 0; } END_JUCE_NAMESPACE