/* ============================================================================== This file is part of the JUCE library - "Jules' Utility Class Extensions" Copyright 2004-11 by Raw Material Software Ltd. ------------------------------------------------------------------------------ JUCE can be redistributed and/or modified under the terms of the GNU General Public License (Version 2), as published by the Free Software Foundation. A copy of the license is included in the JUCE distribution, or can be found online at www.gnu.org/licenses. JUCE is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. ------------------------------------------------------------------------------ To release a closed-source product which uses JUCE, commercial licenses are available: visit www.rawmaterialsoftware.com/juce for more information. ============================================================================== */ #ifndef __JUCER_COLOUREDELEMENT_JUCEHEADER__ #define __JUCER_COLOUREDELEMENT_JUCEHEADER__ #include "../jucer_PaintRoutine.h" #include "../jucer_JucerDocument.h" #include "jucer_StrokeType.h" //============================================================================== /** Base class for paint elements that have a fill colour and stroke. */ class ColouredElement : public PaintElement { public: ColouredElement (PaintRoutine* owner, const String& name, const bool showOutline_, const bool showJointAndEnd_); ~ColouredElement(); //============================================================================== void getEditableProperties (Array & properties); void getColourSpecificProperties (Array & properties); //============================================================================== const JucerFillType& getFillType() noexcept; void setFillType (const JucerFillType& newType, const bool undoable); bool isStrokeEnabled() const noexcept; void enableStroke (bool enable, const bool undoable); const StrokeType& getStrokeType() noexcept; void setStrokeType (const PathStrokeType& newType, const bool undoable); void setStrokeFill (const JucerFillType& newType, const bool undoable); //============================================================================== Rectangle getCurrentBounds (const Rectangle& parentArea) const; void setCurrentBounds (const Rectangle& newBounds, const Rectangle& parentArea, const bool undoable); void createSiblingComponents(); //============================================================================== void addColourAttributes (XmlElement* const e) const; bool loadColourAttributes (const XmlElement& xml); protected: JucerFillType fillType; bool isStrokePresent; const bool showOutline, showJointAndEnd; StrokeType strokeType; void convertToNewPathElement (const Path& path); }; #endif // __JUCER_COLOUREDELEMENT_JUCEHEADER__