/* ============================================================================== This file is part of the JUCE library. Copyright (c) 2022 - Raw Material Software Limited JUCE is an open source library subject to commercial or open-source licensing. By using JUCE, you agree to the terms of both the JUCE 7 End-User License Agreement and JUCE Privacy Policy. End User License Agreement: www.juce.com/juce-7-licence Privacy Policy: www.juce.com/juce-privacy-policy Or: You may also use this code under the terms of the GPL v3 (see www.gnu.org/licenses). JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE DISCLAIMED. ============================================================================== */ #pragma once #include "jucer_ColouredElement.h" //============================================================================== class PaintElementRectangle : public ColouredElement { public: PaintElementRectangle (PaintRoutine* pr) : ColouredElement (pr, "Rectangle", true, false) { } Rectangle getCurrentBounds (const Rectangle& parentArea) const override { return PaintElement::getCurrentBounds (parentArea); // bypass the ColouredElement implementation } void setCurrentBounds (const Rectangle& newBounds, const Rectangle& parentArea, bool undoable) override { PaintElement::setCurrentBounds (newBounds, parentArea, undoable); // bypass the ColouredElement implementation } void draw (Graphics& g, const ComponentLayout* layout, const Rectangle& parentArea) override { Component tempParentComp; tempParentComp.setBounds (parentArea); fillType.setFillType (g, getDocument(), parentArea); const Rectangle r (position.getRectangle (parentArea, layout)); g.fillRect (r); if (isStrokePresent) { strokeType.fill.setFillType (g, getDocument(), parentArea); g.drawRect (r.getX(), r.getY(), r.getWidth(), r.getHeight(), roundToInt (getStrokeType().stroke.getStrokeThickness())); } } void getEditableProperties (Array & props, bool multipleSelected) override { ColouredElement::getEditableProperties (props, multipleSelected); props.add (new ShapeToPathProperty (this)); } void fillInGeneratedCode (GeneratedCode& code, String& paintMethodCode) override { if (fillType.isInvisible() && (strokeType.isInvisible() || ! isStrokePresent)) return; String x, y, w, h, s; positionToCode (position, code.document->getComponentLayout(), x, y, w, h); s << "{\n" << " int x = " << x << ", y = " << y << ", width = " << w << ", height = " << h << ";\n"; if (! fillType.isInvisible()) s << " " << fillType.generateVariablesCode ("fill"); if (isStrokePresent && ! strokeType.isInvisible()) s << " " << strokeType.fill.generateVariablesCode ("stroke"); s << " //[UserPaintCustomArguments] Customize the painting arguments here..\n" << customPaintCode << " //[/UserPaintCustomArguments]\n"; if (! fillType.isInvisible()) { s << " "; fillType.fillInGeneratedCode ("fill", position, code, s); s << " g.fillRect (x, y, width, height);\n"; } if (isStrokePresent && ! strokeType.isInvisible()) { s << " "; strokeType.fill.fillInGeneratedCode ("stroke", position, code, s); s << " g.drawRect (x, y, width, height, " << roundToInt (strokeType.stroke.getStrokeThickness()) << ");\n\n"; } s << "}\n\n"; paintMethodCode += s; } void applyCustomPaintSnippets (StringArray& snippets) override { customPaintCode.clear(); if (! snippets.isEmpty() && (! fillType.isInvisible() || (isStrokePresent && ! strokeType.isInvisible()))) { customPaintCode = snippets[0]; snippets.remove (0); } } static const char* getTagName() noexcept { return "RECT"; } XmlElement* createXml() const override { XmlElement* e = new XmlElement (getTagName()); position.applyToXml (*e); addColourAttributes (e); return e; } bool loadFromXml (const XmlElement& xml) override { if (xml.hasTagName (getTagName())) { position.restoreFromXml (xml, position); loadColourAttributes (xml); return true; } jassertfalse; return false; } void convertToPath() { Path path; path.addRectangle (getCurrentAbsoluteBounds()); convertToNewPathElement (path); } private: String customPaintCode; class ShapeToPathProperty : public ButtonPropertyComponent { public: ShapeToPathProperty (PaintElementRectangle* const e) : ButtonPropertyComponent ("path", false), element (e) { } void buttonClicked() { element->convertToPath(); } String getButtonText() const { return "convert to a path"; } private: PaintElementRectangle* const element; }; };