/* ============================================================================== This file is part of the JUCE 7 technical preview. Copyright (c) 2022 - Raw Material Software Limited You may use this code under the terms of the GPL v3 (see www.gnu.org/licenses). For the technical preview this file cannot be licensed commercially. JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE DISCLAIMED. ============================================================================== */ namespace juce { OpenGLPixelFormat::OpenGLPixelFormat (const int bitsPerRGBComponent, const int alphaBits_, const int depthBufferBits_, const int stencilBufferBits_) noexcept : redBits (bitsPerRGBComponent), greenBits (bitsPerRGBComponent), blueBits (bitsPerRGBComponent), alphaBits (alphaBits_), depthBufferBits (depthBufferBits_), stencilBufferBits (stencilBufferBits_), accumulationBufferRedBits (0), accumulationBufferGreenBits (0), accumulationBufferBlueBits (0), accumulationBufferAlphaBits (0), multisamplingLevel (0) { } static auto tie (const OpenGLPixelFormat& fmt) { return std::tie (fmt.redBits, fmt.greenBits, fmt.blueBits, fmt.alphaBits, fmt.depthBufferBits, fmt.stencilBufferBits, fmt.accumulationBufferRedBits, fmt.accumulationBufferGreenBits, fmt.accumulationBufferBlueBits, fmt.accumulationBufferAlphaBits, fmt.multisamplingLevel); } bool OpenGLPixelFormat::operator== (const OpenGLPixelFormat& other) const noexcept { return tie (*this) == tie (other); } bool OpenGLPixelFormat::operator!= (const OpenGLPixelFormat& other) const noexcept { return ! operator== (other); } } // namespace juce