/* ============================================================================== This file is part of the JUCE library - "Jules' Utility Class Extensions" Copyright 2004-11 by Raw Material Software Ltd. ------------------------------------------------------------------------------ JUCE can be redistributed and/or modified under the terms of the GNU General Public License (Version 2), as published by the Free Software Foundation. A copy of the license is included in the JUCE distribution, or can be found online at www.gnu.org/licenses. JUCE is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. ------------------------------------------------------------------------------ To release a closed-source product which uses JUCE, commercial licenses are available: visit www.rawmaterialsoftware.com/juce for more information. ============================================================================== */ #ifndef __JUCE_REVERBAUDIOSOURCE_JUCEHEADER__ #define __JUCE_REVERBAUDIOSOURCE_JUCEHEADER__ #include "juce_AudioSource.h" #include "../effects/juce_Reverb.h" //============================================================================== /** An AudioSource that uses the Reverb class to apply a reverb to another AudioSource. @see Reverb */ class JUCE_API ReverbAudioSource : public AudioSource { public: /** Creates a ReverbAudioSource to process a given input source. @param inputSource the input source to read from - this must not be null @param deleteInputWhenDeleted if true, the input source will be deleted when this object is deleted */ ReverbAudioSource (AudioSource* inputSource, bool deleteInputWhenDeleted); /** Destructor. */ ~ReverbAudioSource(); //============================================================================== /** Returns the parameters from the reverb. */ const Reverb::Parameters& getParameters() const noexcept { return reverb.getParameters(); } /** Changes the reverb's parameters. */ void setParameters (const Reverb::Parameters& newParams); void setBypassed (bool isBypassed) noexcept; bool isBypassed() const noexcept { return bypass; } //============================================================================== void prepareToPlay (int samplesPerBlockExpected, double sampleRate); void releaseResources(); void getNextAudioBlock (const AudioSourceChannelInfo& bufferToFill); private: //============================================================================== CriticalSection lock; OptionalScopedPointer input; Reverb reverb; volatile bool bypass; JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ReverbAudioSource); }; #endif // __JUCE_REVERBAUDIOSOURCE_JUCEHEADER__