/* ============================================================================== This file is part of the JUCE library. Copyright (c) 2016 - ROLI Ltd. Permission is granted to use this software under the terms of the ISC license http://www.isc.org/downloads/software-support-policy/isc-license/ Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THE SOFTWARE IS PROVIDED "AS IS" AND ISC DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL ISC BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. ----------------------------------------------------------------------------- To release a closed-source product which uses other parts of JUCE not licensed under the ISC terms, commercial licenses are available: visit www.juce.com for more information. ============================================================================== */ TimeSliceThread::TimeSliceThread (const String& name) : Thread (name), clientBeingCalled (nullptr) { } TimeSliceThread::~TimeSliceThread() { stopThread (2000); } //============================================================================== void TimeSliceThread::addTimeSliceClient (TimeSliceClient* const client, int millisecondsBeforeStarting) { if (client != nullptr) { const ScopedLock sl (listLock); client->nextCallTime = Time::getCurrentTime() + RelativeTime::milliseconds (millisecondsBeforeStarting); clients.addIfNotAlreadyThere (client); notify(); } } void TimeSliceThread::removeTimeSliceClient (TimeSliceClient* const client) { const ScopedLock sl1 (listLock); // if there's a chance we're in the middle of calling this client, we need to // also lock the outer lock.. if (clientBeingCalled == client) { const ScopedUnlock ul (listLock); // unlock first to get the order right.. const ScopedLock sl2 (callbackLock); const ScopedLock sl3 (listLock); clients.removeFirstMatchingValue (client); } else { clients.removeFirstMatchingValue (client); } } void TimeSliceThread::moveToFrontOfQueue (TimeSliceClient* client) { const ScopedLock sl (listLock); if (clients.contains (client)) { client->nextCallTime = Time::getCurrentTime(); notify(); } } int TimeSliceThread::getNumClients() const { return clients.size(); } TimeSliceClient* TimeSliceThread::getClient (const int i) const { const ScopedLock sl (listLock); return clients [i]; } //============================================================================== TimeSliceClient* TimeSliceThread::getNextClient (int index) const { Time soonest; TimeSliceClient* client = nullptr; for (int i = clients.size(); --i >= 0;) { TimeSliceClient* const c = clients.getUnchecked ((i + index) % clients.size()); if (client == nullptr || c->nextCallTime < soonest) { client = c; soonest = c->nextCallTime; } } return client; } void TimeSliceThread::run() { int index = 0; while (! threadShouldExit()) { int timeToWait = 500; { Time nextClientTime; int numClients = 0; { const ScopedLock sl2 (listLock); numClients = clients.size(); index = numClients > 0 ? ((index + 1) % numClients) : 0; if (TimeSliceClient* const firstClient = getNextClient (index)) nextClientTime = firstClient->nextCallTime; } if (numClients > 0) { const Time now (Time::getCurrentTime()); if (nextClientTime > now) { timeToWait = (int) jmin ((int64) 500, (nextClientTime - now).inMilliseconds()); } else { timeToWait = index == 0 ? 1 : 0; const ScopedLock sl (callbackLock); { const ScopedLock sl2 (listLock); clientBeingCalled = getNextClient (index); } if (clientBeingCalled != nullptr) { const int msUntilNextCall = clientBeingCalled->useTimeSlice(); const ScopedLock sl2 (listLock); if (msUntilNextCall >= 0) clientBeingCalled->nextCallTime = now + RelativeTime::milliseconds (msUntilNextCall); else clients.removeFirstMatchingValue (clientBeingCalled); clientBeingCalled = nullptr; } } } } if (timeToWait > 0) wait (timeToWait); } }