/* ============================================================================== This file is part of the JUCE library. Copyright (c) 2016 - ROLI Ltd. Permission is granted to use this software under the terms of the ISC license http://www.isc.org/downloads/software-support-policy/isc-license/ Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THE SOFTWARE IS PROVIDED "AS IS" AND ISC DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL ISC BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. ----------------------------------------------------------------------------- To release a closed-source product which uses other parts of JUCE not licensed under the ISC terms, commercial licenses are available: visit www.juce.com for more information. ============================================================================== */ #ifndef JUCE_BUFFEREDINPUTSTREAM_H_INCLUDED #define JUCE_BUFFEREDINPUTSTREAM_H_INCLUDED //============================================================================== /** Wraps another input stream, and reads from it using an intermediate buffer If you're using an input stream such as a file input stream, and making lots of small read accesses to it, it's probably sensible to wrap it in one of these, so that the source stream gets accessed in larger chunk sizes, meaning less work for the underlying stream. */ class JUCE_API BufferedInputStream : public InputStream { public: //============================================================================== /** Creates a BufferedInputStream from an input source. @param sourceStream the source stream to read from @param bufferSize the size of reservoir to use to buffer the source @param deleteSourceWhenDestroyed whether the sourceStream that is passed in should be deleted by this object when it is itself deleted. */ BufferedInputStream (InputStream* sourceStream, int bufferSize, bool deleteSourceWhenDestroyed); /** Creates a BufferedInputStream from an input source. @param sourceStream the source stream to read from - the source stream must not be deleted until this object has been destroyed. @param bufferSize the size of reservoir to use to buffer the source */ BufferedInputStream (InputStream& sourceStream, int bufferSize); /** Destructor. This may also delete the source stream, if that option was chosen when the buffered stream was created. */ ~BufferedInputStream(); //============================================================================== int64 getTotalLength() override; int64 getPosition() override; bool setPosition (int64 newPosition) override; int read (void* destBuffer, int maxBytesToRead) override; String readString() override; bool isExhausted() override; private: //============================================================================== OptionalScopedPointer source; int bufferSize; int64 position, lastReadPos, bufferStart, bufferOverlap; HeapBlock buffer; void ensureBuffered(); JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (BufferedInputStream) }; #endif // JUCE_BUFFEREDINPUTSTREAM_H_INCLUDED