/* ============================================================================== This file is part of the JUCE library. Copyright (c) 2017 - ROLI Ltd. JUCE is an open source library subject to commercial or open-source licensing. By using JUCE, you agree to the terms of both the JUCE 5 End-User License Agreement and JUCE 5 Privacy Policy (both updated and effective as of the 27th April 2017). End User License Agreement: www.juce.com/juce-5-licence Privacy Policy: www.juce.com/juce-5-privacy-policy Or: You may also use this code under the terms of the GPL v3 (see www.gnu.org/licenses). JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE DISCLAIMED. ============================================================================== */ #pragma once #include "../jucer_JucerDocument.h" //============================================================================== class ButtonDocument : public JucerDocument { public: ButtonDocument (SourceCodeDocument* cpp); ~ButtonDocument(); //============================================================================== String getTypeName() const; JucerDocument* createCopy(); Component* createTestComponent (const bool alwaysFillBackground); int getNumPaintRoutines() const; StringArray getPaintRoutineNames() const; PaintRoutine* getPaintRoutine (const int index) const; void setStatePaintRoutineEnabled (const int index, bool b); bool isStatePaintRoutineEnabled (const int index) const; int chooseBestEnabledPaintRoutine (int paintRoutineWanted) const; ComponentLayout* getComponentLayout() const { return 0; } void addExtraClassProperties (PropertyPanel&); //============================================================================== XmlElement* createXml() const; bool loadFromXml (const XmlElement& xml); void fillInGeneratedCode (GeneratedCode& code) const; void fillInPaintCode (GeneratedCode& code) const; void getOptionalMethods (StringArray& baseClasses, StringArray& returnValues, StringArray& methods, StringArray& initialContents) const; //============================================================================== ScopedPointer paintRoutines[7]; bool paintStatesEnabled [7]; };