/* ============================================================================== This file is part of the JUCE library. Copyright (c) 2017 - ROLI Ltd. JUCE is an open source library subject to commercial or open-source licensing. By using JUCE, you agree to the terms of both the JUCE 5 End-User License Agreement and JUCE 5 Privacy Policy (both updated and effective as of the 27th April 2017). End User License Agreement: www.juce.com/juce-5-licence Privacy Policy: www.juce.com/juce-5-privacy-policy Or: You may also use this code under the terms of the GPL v3 (see www.gnu.org/licenses). JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE DISCLAIMED. ============================================================================== */ #pragma once #include "DSPDemo.h" #include "MainComponent.h" //============================================================================== class DSPSamplesApplication : public JUCEApplication, private TimeSliceThread, private Value::Listener, private ChangeListener { public: //============================================================================== DSPSamplesApplication(); const String getApplicationName() override { return ProjectInfo::projectName; } const String getApplicationVersion() override { return ProjectInfo::versionString; } //============================================================================== void initialise (const String&) override; void shutdown() override; //============================================================================== static DSPSamplesApplication& getApp(); //============================================================================== bool loadFile (const File&); void togglePlay(); void stop(); void init(); void play(); void setLooping (bool); //============================================================================== void setCurrentDemo (int index, bool force = false); int getCurrentDemoIndex() const { return demoIndex; } const std::vector& getCurrentDemoParameters() { return currentDemo->getParameters(); } AudioDeviceManager& getDeviceManager() { return audioDeviceManager; } AudioFormatManager& getFormatManager() { return formatManager; } AudioTransportSource* getTransportSource() { return transportSource; } Value& getPlayState() { return playState; } Value& getLoopState() { return loopState; } //============================================================================== struct MainWindow : public DocumentWindow { MainWindow (String name) : DocumentWindow (name, Desktop::getInstance().getDefaultLookAndFeel() .findColour (ResizableWindow::backgroundColourId), DocumentWindow::allButtons) { setUsingNativeTitleBar (true); setContentOwned (mainComponent = new MainContentComponent(), true); #if JUCE_ANDROID || JUCE_IOS setFullScreen (true); #else centreWithSize (getWidth(), getHeight()); setResizable (true, false); setResizeLimits (500, 400, 32000, 32000); #endif setVisible (true); } void closeButtonPressed() override { JUCEApplication::getInstance()->systemRequestedQuit(); } void setTransportSource (AudioTransportSource* source) { mainComponent->getThumbnailComponent().setTransportSource (source); } void initParameters() { mainComponent->initParameters(); } private: ScopedPointer mainComponent; JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (MainWindow) }; private: //============================================================================== void valueChanged (Value&) override; void changeListenerCallback (ChangeBroadcaster*) override; //============================================================================== AudioDeviceManager audioDeviceManager; AudioFormatManager formatManager; Value playState { var (false) }; Value loopState { var (false) }; double currentSampleRate = 44100.0; uint32 currentBlockSize = 512; uint32 currentNumChannels = 2; ScopedPointer reader; ScopedPointer readerSource; ScopedPointer transportSource; ScopedPointer currentDemo; AudioSourcePlayer audioSourcePlayer; ScopedPointer mainWindow; int demoIndex = -1; AudioBuffer fileReadBuffer; };