/* ========================================================================================= This is an auto-generated file: Any edits you make may be overwritten! */ #pragma once namespace BinaryData { extern const char* cassette_recorder_wav; const int cassette_recorder_wavSize = 37902; extern const char* EditorColourScheme_xml; const int EditorColourScheme_xmlSize = 628; extern const char* guitar_amp_wav; const int guitar_amp_wavSize = 90246; extern const char* ConvolutionDemo_cpp; const int ConvolutionDemo_cppSize = 2999; extern const char* FIRFilterDemo_cpp; const int FIRFilterDemo_cppSize = 2674; extern const char* GainDemo_cpp; const int GainDemo_cppSize = 1809; extern const char* IIRFilterDemo_cpp; const int IIRFilterDemo_cppSize = 2819; extern const char* OscillatorDemo_cpp; const int OscillatorDemo_cppSize = 3974; extern const char* OverdriveDemo_cpp; const int OverdriveDemo_cppSize = 3039; extern const char* SIMDRegisterDemo_cpp; const int SIMDRegisterDemo_cppSize = 4849; extern const char* StateVariableFilterDemo_cpp; const int StateVariableFilterDemo_cppSize = 2718; extern const char* WaveShaperTanhDemo_cpp; const int WaveShaperTanhDemo_cppSize = 2037; // Points to the start of a list of resource names. extern const char* namedResourceList[]; // Number of elements in the namedResourceList array. const int namedResourceListSize = 12; // If you provide the name of one of the binary resource variables above, this function will // return the corresponding data and its size (or a null pointer if the name isn't found). const char* getNamedResource (const char* resourceNameUTF8, int& dataSizeInBytes) throw(); }