/* ========================================================================================= This is an auto-generated file: Any edits you make may be overwritten! */ #pragma once namespace BinaryData { extern const char* Impulse1_wav; const int Impulse1_wavSize = 90246; extern const char* Impulse2_wav; const int Impulse2_wavSize = 37902; // Points to the start of a list of resource names. extern const char* namedResourceList[]; // Number of elements in the namedResourceList array. const int namedResourceListSize = 2; // If you provide the name of one of the binary resource variables above, this function will // return the corresponding data and its size (or a null pointer if the name isn't found). const char* getNamedResource (const char* resourceNameUTF8, int& dataSizeInBytes) throw(); }