/* ============================================================================== This file is part of the JUCE library. Copyright (c) 2017 - ROLI Ltd. JUCE is an open source library subject to commercial or open-source licensing. By using JUCE, you agree to the terms of both the JUCE 5 End-User License Agreement and JUCE 5 Privacy Policy (both updated and effective as of the 27th April 2017). End User License Agreement: www.juce.com/juce-5-licence Privacy Policy: www.juce.com/juce-5-privacy-policy Or: You may also use this code under the terms of the GPL v3 (see www.gnu.org/licenses). JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE DISCLAIMED. ============================================================================== */ #pragma once #include "../JuceLibraryCode/JuceHeader.h" #include "LightpadComponent.h" //============================================================================== /** A struct that handles the setup and layout of the DrumPadGridProgram */ struct ColourGrid { ColourGrid (int cols, int rows) : numColumns (cols), numRows (rows) { constructGridFillArray(); } /** Creates a GridFill object for each pad in the grid and sets its colour and fill before adding it to an array of GridFill objects */ void constructGridFillArray() { gridFillArray.clear(); auto counter = 0; for (auto i = 0; i < numColumns; ++i) { for (auto j = 0; j < numRows; ++j) { DrumPadGridProgram::GridFill fill; Colour colourToUse = colourArray.getUnchecked (counter); fill.colour = colourToUse.withBrightness (colourToUse == currentColour ? 1.0f : 0.1f); if (colourToUse == Colours::black) fill.fillType = DrumPadGridProgram::GridFill::FillType::hollow; else fill.fillType = DrumPadGridProgram::GridFill::FillType::filled; gridFillArray.add (fill); if (++counter == colourArray.size()) counter = 0; } } } /** Sets which colour should be active for a given touch co-ordinate. Returns true if the colour has changed */ bool setActiveColourForTouch (int x, int y) { auto colourHasChanged = false; auto xindex = x / 5; auto yindex = y / 5; auto newColour = colourArray.getUnchecked ((yindex * 3) + xindex); if (currentColour != newColour) { currentColour = newColour; constructGridFillArray(); colourHasChanged = true; } return colourHasChanged; } //============================================================================== int numColumns, numRows; Array gridFillArray; Array colourArray = { Colours::white, Colours::red, Colours::green, Colours::blue, Colours::hotpink, Colours::orange, Colours::magenta, Colours::cyan, Colours::black }; Colour currentColour = Colours::hotpink; //============================================================================== JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ColourGrid) }; //============================================================================== /** The main component */ class MainComponent : public Component, public TopologySource::Listener, private TouchSurface::Listener, private ControlButton::Listener, private LightpadComponent::Listener, private Button::Listener, private Slider::Listener, private Timer { public: MainComponent(); ~MainComponent(); void resized() override; /** Overridden from TopologySource::Listener. Called when the topology changes */ void topologyChanged() override; private: /** Overridden from TouchSurface::Listener. Called when a Touch is received on the Lightpad */ void touchChanged (TouchSurface&, const TouchSurface::Touch&) override; /** Overridden from ControlButton::Listener. Called when a button on the Lightpad is pressed */ void buttonPressed (ControlButton&, Block::Timestamp) override { } /** Overridden from ControlButton::Listener. Called when a button on the Lightpad is released */ void buttonReleased (ControlButton&, Block::Timestamp) override; void ledClicked (int x, int y, float z) override; void buttonClicked (Button*) override; void sliderValueChanged (Slider*) override; void timerCallback() override; /** Removes TouchSurface and ControlButton listeners and sets activeBlock to nullptr */ void detachActiveBlock(); /** Sets the LEDGrid Program for the selected mode */ void setLEDProgram (Block&); void clearLEDs(); /** Sets an LED on the Lightpad for a given touch co-ordinate and pressure */ void drawLED (uint32 x0, uint32 y0, float z, Colour drawColour); /** Redraws the LEDs on the Lightpad from the activeLeds array */ void redrawLEDs(); //============================================================================== BitmapLEDProgram* getCanvasProgram() { if (activeBlock != nullptr) return dynamic_cast (activeBlock->getProgram()); return nullptr; } DrumPadGridProgram* getPaletteProgram() { if (activeBlock != nullptr) return dynamic_cast (activeBlock->getProgram()); return nullptr; } //============================================================================== /** A struct that represents an active LED on the Lightpad. Has a position, colour and brightness. */ struct ActiveLED { uint32 x, y; Colour colour; float brightness; /** Returns true if this LED occupies the given co-ordinates */ bool occupies (uint32 xPos, uint32 yPos) const { return xPos == x && yPos == y; } }; Array activeLeds; int getLEDAt (uint32 x, uint32 y) const { for (int i = 0; i < activeLeds.size(); ++i) if (activeLeds.getReference(i).occupies (x, y)) return i; return -1; } //============================================================================== enum DisplayMode { colourPalette = 0, canvas }; DisplayMode currentMode = colourPalette; //============================================================================== ColourGrid layout { 3, 3 }; PhysicalTopologySource topologySource; Block::Ptr activeBlock; float scaleX = 0.0; float scaleY = 0.0; bool doublePress = false; Label infoLabel; LightpadComponent lightpadComponent; TextButton clearButton; LEDComponent brightnessLED; Slider brightnessSlider; #if JUCE_IOS TextButton connectButton; #endif //============================================================================== JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (MainComponent) };