/* ============================================================================== This file is part of the JUCE library. Copyright (c) 2013 - Raw Material Software Ltd. Permission is granted to use this software under the terms of either: a) the GPL v2 (or any later version) b) the Affero GPL v3 Details of these licenses can be found at: www.gnu.org/licenses JUCE is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. ------------------------------------------------------------------------------ To release a closed-source product which uses JUCE, commercial licenses are available: visit www.juce.com for more information. ============================================================================== */ #ifndef JUCE_AUDIOPLUGININSTANCE_H_INCLUDED #define JUCE_AUDIOPLUGININSTANCE_H_INCLUDED //============================================================================== /** Base class for an active instance of a plugin. This derives from the AudioProcessor class, and adds some extra functionality that helps when wrapping dynamically loaded plugins. @see AudioProcessor, AudioPluginFormat */ class JUCE_API AudioPluginInstance : public AudioProcessor { public: //============================================================================== /** Destructor. Make sure that you delete any UI components that belong to this plugin before deleting the plugin. */ virtual ~AudioPluginInstance() {} //============================================================================== /** Fills-in the appropriate parts of this plugin description object. */ virtual void fillInPluginDescription (PluginDescription& description) const = 0; /** Returns a PluginDescription for this plugin. This is just a convenience method to avoid calling fillInPluginDescription. */ PluginDescription getPluginDescription() const { PluginDescription desc; fillInPluginDescription (desc); return desc; } /** Returns a pointer to some kind of platform-specific data about the plugin. E.g. For a VST, this value can be cast to an AEffect*. For an AudioUnit, it can be cast to an AudioUnit handle. */ virtual void* getPlatformSpecificData() { return nullptr; } /** For some formats (currently AudioUnit), this forces a reload of the list of available parameters. */ virtual void refreshParameterList() {} protected: //============================================================================== AudioPluginInstance() {} JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (AudioPluginInstance) }; #endif // JUCE_AUDIOPLUGININSTANCE_H_INCLUDED