/* ============================================================================== This file is part of the JUCE library. Copyright (c) 2013 - Raw Material Software Ltd. Permission is granted to use this software under the terms of either: a) the GPL v2 (or any later version) b) the Affero GPL v3 Details of these licenses can be found at: www.gnu.org/licenses JUCE is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. ------------------------------------------------------------------------------ To release a closed-source product which uses JUCE, commercial licenses are available: visit www.juce.com for more information. ============================================================================== */ #ifndef __JUCER_COMPONENTOVERLAYCOMPONENT_JUCEHEADER__ #define __JUCER_COMPONENTOVERLAYCOMPONENT_JUCEHEADER__ #include "../jucer_JucerDocument.h" //============================================================================== /** */ class ComponentOverlayComponent : public Component, public ComponentListener, public ChangeListener, public ComponentBoundsConstrainer { public: //============================================================================== ComponentOverlayComponent (Component* const targetComponent, ComponentLayout& layout); ~ComponentOverlayComponent(); //============================================================================== virtual void showPopupMenu(); //============================================================================== void paint (Graphics& g); void resized(); void mouseDown (const MouseEvent& e); void mouseDrag (const MouseEvent& e); void mouseUp (const MouseEvent& e); void componentMovedOrResized (Component& component, bool wasMoved, bool wasResized); void changeListenerCallback (ChangeBroadcaster*); void resizeStart(); void resizeEnd(); void updateBoundsToMatchTarget(); void checkBounds (Rectangle& bounds, const Rectangle& previousBounds, const Rectangle& limits, bool isStretchingTop, bool isStretchingLeft, bool isStretchingBottom, bool isStretchingRight); void applyBoundsToComponent (Component* component, const Rectangle& bounds); //============================================================================== Component::SafePointer target; const int borderThickness; private: ScopedPointer border; ComponentLayout& layout; bool selected, dragging, mouseDownSelectStatus; double originalAspectRatio; }; #endif // __JUCER_COMPONENTOVERLAYCOMPONENT_JUCEHEADER__