AnimationComponent template: base class for constantly repainting window. member variables for getElapsedFrames() etc. OPENGLComponent template: methods for load / draw object. 3D Camera object and mousehandling. AudioTemplate simplest waveform drawing of input. 07719784(0)995 DEMO CHANGES: Sidebar: dark grey background white text; Welcome: Bouncy logo Colours Animation: background (to texture/dark grey) content Code Editor: dark grey background, white text Dialog Boxes: replace aluminium with texture background MDI: replace aluminium with texture background Multi-touch: darker grey background Transforms: replace aluminium with texture background Windows: texture background 2D Rendering: Fonts: Image formats: Settings: FilePlayback: Latency detector: Recording: Synthesisers: MIDI i/o: Cryptography: HTTP: Multithreading: XML & JSON: replace aluminium with texture background