/* ============================================================================== This file is part of the JUCE 6 technical preview. Copyright (c) 2020 - Raw Material Software Limited You may use this code under the terms of the GPL v3 (see www.gnu.org/licenses). For this technical preview, this file is not subject to commercial licensing. JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE DISCLAIMED. ============================================================================== */ namespace juce { //============================================================================== /** A drawable object which renders a filled or outlined shape. For details on how to change the fill and stroke, see the DrawableShape class. @see Drawable, DrawableShape @tags{GUI} */ class JUCE_API DrawablePath : public DrawableShape { public: //============================================================================== /** Creates a DrawablePath. */ DrawablePath(); DrawablePath (const DrawablePath&); /** Destructor. */ ~DrawablePath() override; //============================================================================== /** Changes the path that will be drawn. @see setFill, setStrokeType */ void setPath (const Path& newPath); /** Changes the path that will be drawn. @see setFill, setStrokeType */ void setPath (Path&& newPath); /** Returns the current path. */ const Path& getPath() const; /** Returns the current path for the outline. */ const Path& getStrokePath() const; //============================================================================== /** @internal */ std::unique_ptr createCopy() const override; private: //============================================================================== DrawablePath& operator= (const DrawablePath&); JUCE_LEAK_DETECTOR (DrawablePath) }; } // namespace juce