/* ============================================================================== This file is part of the JUCE 6 technical preview. Copyright (c) 2020 - Raw Material Software Limited You may use this code under the terms of the GPL v3 (see www.gnu.org/licenses). For this technical preview, this file is not subject to commercial licensing. JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE DISCLAIMED. ============================================================================== */ namespace juce { struct Button::CallbackHelper : public Timer, public ApplicationCommandManagerListener, public Value::Listener, public KeyListener { CallbackHelper (Button& b) : button (b) {} void timerCallback() override { button.repeatTimerCallback(); } bool keyStateChanged (bool, Component*) override { return button.keyStateChangedCallback(); } void valueChanged (Value& value) override { if (value.refersToSameSourceAs (button.isOn)) button.setToggleState (button.isOn.getValue(), dontSendNotification, sendNotification); } bool keyPressed (const KeyPress&, Component*) override { // returning true will avoid forwarding events for keys that we're using as shortcuts return button.isShortcutPressed(); } void applicationCommandInvoked (const ApplicationCommandTarget::InvocationInfo& info) override { if (info.commandID == button.commandID && (info.commandFlags & ApplicationCommandInfo::dontTriggerVisualFeedback) == 0) button.flashButtonState(); } void applicationCommandListChanged() override { button.applicationCommandListChangeCallback(); } Button& button; JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (CallbackHelper) }; //============================================================================== Button::Button (const String& name) : Component (name), text (name) { callbackHelper.reset (new CallbackHelper (*this)); setWantsKeyboardFocus (true); isOn.addListener (callbackHelper.get()); } Button::~Button() { clearShortcuts(); if (commandManagerToUse != nullptr) commandManagerToUse->removeListener (callbackHelper.get()); isOn.removeListener (callbackHelper.get()); callbackHelper.reset(); } //============================================================================== void Button::setButtonText (const String& newText) { if (text != newText) { text = newText; repaint(); } } void Button::setTooltip (const String& newTooltip) { SettableTooltipClient::setTooltip (newTooltip); generateTooltip = false; } void Button::updateAutomaticTooltip (const ApplicationCommandInfo& info) { if (generateTooltip && commandManagerToUse != nullptr) { auto tt = info.description.isNotEmpty() ? info.description : info.shortName; for (auto& kp : commandManagerToUse->getKeyMappings()->getKeyPressesAssignedToCommand (commandID)) { auto key = kp.getTextDescription(); tt << " ["; if (key.length() == 1) tt << TRANS("shortcut") << ": '" << key << "']"; else tt << key << ']'; } SettableTooltipClient::setTooltip (tt); } } void Button::setConnectedEdges (int newFlags) { if (connectedEdgeFlags != newFlags) { connectedEdgeFlags = newFlags; repaint(); } } //============================================================================== void Button::setToggleState (bool shouldBeOn, NotificationType notification) { setToggleState (shouldBeOn, notification, notification); } void Button::setToggleState (bool shouldBeOn, NotificationType clickNotification, NotificationType stateNotification) { if (shouldBeOn != lastToggleState) { WeakReference deletionWatcher (this); if (shouldBeOn) { turnOffOtherButtonsInGroup (clickNotification, stateNotification); if (deletionWatcher == nullptr) return; } // This test is done so that if the value is void rather than explicitly set to // false, the value won't be changed unless the required value is true. if (getToggleState() != shouldBeOn) { isOn = shouldBeOn; if (deletionWatcher == nullptr) return; } lastToggleState = shouldBeOn; repaint(); if (clickNotification != dontSendNotification) { // async callbacks aren't possible here jassert (clickNotification != sendNotificationAsync); sendClickMessage (ModifierKeys::currentModifiers); if (deletionWatcher == nullptr) return; } if (stateNotification != dontSendNotification) sendStateMessage(); else buttonStateChanged(); } } void Button::setToggleState (bool shouldBeOn, bool sendChange) { setToggleState (shouldBeOn, sendChange ? sendNotification : dontSendNotification); } void Button::setClickingTogglesState (bool shouldToggle) noexcept { clickTogglesState = shouldToggle; // if you've got clickTogglesState turned on, you shouldn't also connect the button // up to be a command invoker. Instead, your command handler must flip the state of whatever // it is that this button represents, and the button will update its state to reflect this // in the applicationCommandListChanged() method. jassert (commandManagerToUse == nullptr || ! clickTogglesState); } bool Button::getClickingTogglesState() const noexcept { return clickTogglesState; } void Button::setRadioGroupId (int newGroupId, NotificationType notification) { if (radioGroupId != newGroupId) { radioGroupId = newGroupId; if (lastToggleState) turnOffOtherButtonsInGroup (notification, notification); } } void Button::turnOffOtherButtonsInGroup (NotificationType clickNotification, NotificationType stateNotification) { if (auto* p = getParentComponent()) { if (radioGroupId != 0) { WeakReference deletionWatcher (this); for (auto* c : p->getChildren()) { if (c != this) { if (auto b = dynamic_cast (c)) { if (b->getRadioGroupId() == radioGroupId) { b->setToggleState (false, clickNotification, stateNotification); if (deletionWatcher == nullptr) return; } } } } } } } //============================================================================== void Button::enablementChanged() { updateState(); repaint(); } Button::ButtonState Button::updateState() { return updateState (isMouseOver (true), isMouseButtonDown()); } Button::ButtonState Button::updateState (bool over, bool down) { ButtonState newState = buttonNormal; if (isEnabled() && isVisible() && ! isCurrentlyBlockedByAnotherModalComponent()) { if ((down && (over || (triggerOnMouseDown && buttonState == buttonDown))) || isKeyDown) newState = buttonDown; else if (over) newState = buttonOver; } setState (newState); return newState; } void Button::setState (ButtonState newState) { if (buttonState != newState) { buttonState = newState; repaint(); if (buttonState == buttonDown) { buttonPressTime = Time::getApproximateMillisecondCounter(); lastRepeatTime = 0; } sendStateMessage(); } } bool Button::isDown() const noexcept { return buttonState == buttonDown; } bool Button::isOver() const noexcept { return buttonState != buttonNormal; } void Button::buttonStateChanged() {} uint32 Button::getMillisecondsSinceButtonDown() const noexcept { auto now = Time::getApproximateMillisecondCounter(); return now > buttonPressTime ? now - buttonPressTime : 0; } void Button::setTriggeredOnMouseDown (bool isTriggeredOnMouseDown) noexcept { triggerOnMouseDown = isTriggeredOnMouseDown; } bool Button::getTriggeredOnMouseDown() const noexcept { return triggerOnMouseDown; } //============================================================================== void Button::clicked() { } void Button::clicked (const ModifierKeys&) { clicked(); } enum { clickMessageId = 0x2f3f4f99 }; void Button::triggerClick() { postCommandMessage (clickMessageId); } void Button::internalClickCallback (const ModifierKeys& modifiers) { if (clickTogglesState) { const bool shouldBeOn = (radioGroupId != 0 || ! lastToggleState); if (shouldBeOn != getToggleState()) { setToggleState (shouldBeOn, sendNotification); return; } } sendClickMessage (modifiers); } void Button::flashButtonState() { if (isEnabled()) { needsToRelease = true; setState (buttonDown); callbackHelper->startTimer (100); } } void Button::handleCommandMessage (int commandId) { if (commandId == clickMessageId) { if (isEnabled()) { flashButtonState(); internalClickCallback (ModifierKeys::currentModifiers); } } else { Component::handleCommandMessage (commandId); } } //============================================================================== void Button::addListener (Listener* l) { buttonListeners.add (l); } void Button::removeListener (Listener* l) { buttonListeners.remove (l); } void Button::sendClickMessage (const ModifierKeys& modifiers) { Component::BailOutChecker checker (this); if (commandManagerToUse != nullptr && commandID != 0) { ApplicationCommandTarget::InvocationInfo info (commandID); info.invocationMethod = ApplicationCommandTarget::InvocationInfo::fromButton; info.originatingComponent = this; commandManagerToUse->invoke (info, true); } clicked (modifiers); if (checker.shouldBailOut()) return; buttonListeners.callChecked (checker, [this] (Listener& l) { l.buttonClicked (this); }); if (checker.shouldBailOut()) return; if (onClick != nullptr) onClick(); } void Button::sendStateMessage() { Component::BailOutChecker checker (this); buttonStateChanged(); if (checker.shouldBailOut()) return; buttonListeners.callChecked (checker, [this] (Listener& l) { l.buttonStateChanged (this); }); if (checker.shouldBailOut()) return; if (onStateChange != nullptr) onStateChange(); } //============================================================================== void Button::paint (Graphics& g) { if (needsToRelease && isEnabled()) { needsToRelease = false; needsRepainting = true; } paintButton (g, isOver(), isDown()); lastStatePainted = buttonState; } //============================================================================== void Button::mouseEnter (const MouseEvent&) { updateState (true, false); } void Button::mouseExit (const MouseEvent&) { updateState (false, false); } void Button::mouseDown (const MouseEvent& e) { updateState (true, true); if (isDown()) { if (autoRepeatDelay >= 0) callbackHelper->startTimer (autoRepeatDelay); if (triggerOnMouseDown) internalClickCallback (e.mods); } } void Button::mouseUp (const MouseEvent& e) { const bool wasDown = isDown(); const bool wasOver = isOver(); updateState (isMouseSourceOver (e), false); if (wasDown && wasOver && ! triggerOnMouseDown) { if (lastStatePainted != buttonDown) flashButtonState(); internalClickCallback (e.mods); } } void Button::mouseDrag (const MouseEvent& e) { auto oldState = buttonState; updateState (isMouseSourceOver (e), true); if (autoRepeatDelay >= 0 && buttonState != oldState && isDown()) callbackHelper->startTimer (autoRepeatSpeed); } bool Button::isMouseSourceOver (const MouseEvent& e) { if (e.source.isTouch() || e.source.isPen()) return getLocalBounds().toFloat().contains (e.position); return isMouseOver(); } void Button::focusGained (FocusChangeType) { updateState(); repaint(); } void Button::focusLost (FocusChangeType) { updateState(); repaint(); } void Button::visibilityChanged() { needsToRelease = false; updateState(); } void Button::parentHierarchyChanged() { auto* newKeySource = shortcuts.isEmpty() ? nullptr : getTopLevelComponent(); if (newKeySource != keySource.get()) { if (keySource != nullptr) keySource->removeKeyListener (callbackHelper.get()); keySource = newKeySource; if (keySource != nullptr) keySource->addKeyListener (callbackHelper.get()); } } //============================================================================== void Button::setCommandToTrigger (ApplicationCommandManager* newCommandManager, CommandID newCommandID, bool generateTip) { commandID = newCommandID; generateTooltip = generateTip; if (commandManagerToUse != newCommandManager) { if (commandManagerToUse != nullptr) commandManagerToUse->removeListener (callbackHelper.get()); commandManagerToUse = newCommandManager; if (commandManagerToUse != nullptr) commandManagerToUse->addListener (callbackHelper.get()); // if you've got clickTogglesState turned on, you shouldn't also connect the button // up to be a command invoker. Instead, your command handler must flip the state of whatever // it is that this button represents, and the button will update its state to reflect this // in the applicationCommandListChanged() method. jassert (commandManagerToUse == nullptr || ! clickTogglesState); } if (commandManagerToUse != nullptr) applicationCommandListChangeCallback(); else setEnabled (true); } void Button::applicationCommandListChangeCallback() { if (commandManagerToUse != nullptr) { ApplicationCommandInfo info (0); if (commandManagerToUse->getTargetForCommand (commandID, info) != nullptr) { updateAutomaticTooltip (info); setEnabled ((info.flags & ApplicationCommandInfo::isDisabled) == 0); setToggleState ((info.flags & ApplicationCommandInfo::isTicked) != 0, dontSendNotification); } else { setEnabled (false); } } } //============================================================================== void Button::addShortcut (const KeyPress& key) { if (key.isValid()) { jassert (! isRegisteredForShortcut (key)); // already registered! shortcuts.add (key); parentHierarchyChanged(); } } void Button::clearShortcuts() { shortcuts.clear(); parentHierarchyChanged(); } bool Button::isShortcutPressed() const { if (isShowing() && ! isCurrentlyBlockedByAnotherModalComponent()) for (auto& s : shortcuts) if (s.isCurrentlyDown()) return true; return false; } bool Button::isRegisteredForShortcut (const KeyPress& key) const { for (auto& s : shortcuts) if (key == s) return true; return false; } bool Button::keyStateChangedCallback() { if (! isEnabled()) return false; const bool wasDown = isKeyDown; isKeyDown = isShortcutPressed(); if (autoRepeatDelay >= 0 && (isKeyDown && ! wasDown)) callbackHelper->startTimer (autoRepeatDelay); updateState(); if (isEnabled() && wasDown && ! isKeyDown) { internalClickCallback (ModifierKeys::currentModifiers); // (return immediately - this button may now have been deleted) return true; } return wasDown || isKeyDown; } bool Button::keyPressed (const KeyPress& key) { if (isEnabled() && key.isKeyCode (KeyPress::returnKey)) { triggerClick(); return true; } return false; } //============================================================================== void Button::setRepeatSpeed (int initialDelayMillisecs, int repeatMillisecs, int minimumDelayInMillisecs) noexcept { autoRepeatDelay = initialDelayMillisecs; autoRepeatSpeed = repeatMillisecs; autoRepeatMinimumDelay = jmin (autoRepeatSpeed, minimumDelayInMillisecs); } void Button::repeatTimerCallback() { if (needsRepainting) { callbackHelper->stopTimer(); updateState(); needsRepainting = false; } else if (autoRepeatSpeed > 0 && (isKeyDown || (updateState() == buttonDown))) { auto repeatSpeed = autoRepeatSpeed; if (autoRepeatMinimumDelay >= 0) { auto timeHeldDown = jmin (1.0, getMillisecondsSinceButtonDown() / 4000.0); timeHeldDown *= timeHeldDown; repeatSpeed = repeatSpeed + (int) (timeHeldDown * (autoRepeatMinimumDelay - repeatSpeed)); } repeatSpeed = jmax (1, repeatSpeed); auto now = Time::getMillisecondCounter(); // if we've been blocked from repeating often enough, speed up the repeat timer to compensate.. if (lastRepeatTime != 0 && (int) (now - lastRepeatTime) > repeatSpeed * 2) repeatSpeed = jmax (1, repeatSpeed / 2); lastRepeatTime = now; callbackHelper->startTimer (repeatSpeed); internalClickCallback (ModifierKeys::currentModifiers); } else if (! needsToRelease) { callbackHelper->stopTimer(); } } } // namespace juce