/* ============================================================================== This file is part of the JUCE library. Copyright (c) 2020 - Raw Material Software Limited JUCE is an open source library subject to commercial or open-source licensing. The code included in this file is provided under the terms of the ISC license http://www.isc.org/downloads/software-support-policy/isc-license. Permission To use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted provided that the above copyright notice and this permission notice appear in all copies. JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE DISCLAIMED. ============================================================================== */ /******************************************************************************* The block below describes the properties of this module, and is read by the Projucer to automatically generate project code that uses it. For details about the syntax and how to create or use a module, see the JUCE Module Format.txt file. BEGIN_JUCE_MODULE_DECLARATION ID: juce_blocks_basics vendor: juce version: 6.0.0 name: Provides low-level control over ROLI BLOCKS devices description: JUCE wrapper for low-level control over ROLI BLOCKS devices. website: http://developer.roli.com license: ISC minimumCppStandard: 14 dependencies: juce_audio_devices END_JUCE_MODULE_DECLARATION *******************************************************************************/ #pragma once //============================================================================== #include #include namespace juce { class TouchSurface; class LEDGrid; class LEDRow; class StatusLight; class LightRing; class ControlButton; } #include "blocks/juce_Block.h" #include "blocks/juce_TouchSurface.h" #include "blocks/juce_LEDGrid.h" #include "blocks/juce_LEDRow.h" #include "blocks/juce_ControlButton.h" #include "blocks/juce_TouchList.h" #include "blocks/juce_StatusLight.h" #include "blocks/juce_BlocksVersion.h" #include "topology/juce_Topology.h" #include "topology/juce_BlockGraph.h" #include "topology/juce_TopologySource.h" #include "topology/juce_PhysicalTopologySource.h" #include "topology/juce_RuleBasedTopologySource.h" #include "visualisers/juce_DrumPadLEDProgram.h" #include "visualisers/juce_BitmapLEDProgram.h" namespace juce { #include "littlefoot/juce_LittleFootRunner.h" #include "littlefoot/juce_LittleFootCompiler.h" }