/* ============================================================================== This file is part of the JUCE library. Copyright (c) 2017 - ROLI Ltd. JUCE is an open source library subject to commercial or open-source licensing. By using JUCE, you agree to the terms of both the JUCE 5 End-User License Agreement and JUCE 5 Privacy Policy (both updated and effective as of the 27th April 2017). End User License Agreement: www.juce.com/juce-5-licence Privacy Policy: www.juce.com/juce-5-privacy-policy Or: You may also use this code under the terms of the GPL v3 (see www.gnu.org/licenses). JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE DISCLAIMED. ============================================================================== */ #include "../JuceDemoHeader.h" //============================================================================== class CodeEditorDemo : public Component, private FilenameComponentListener { public: CodeEditorDemo() : fileChooser ("File", File(), true, false, false, "*.cpp;*.h;*.hpp;*.c;*.mm;*.m", String(), "Choose a C++ file to open it in the editor") { setOpaque (true); // Create the editor.. addAndMakeVisible (editor = new CodeEditorComponent (codeDocument, &cppTokeniser)); editor->loadContent ("\n" "/* Code editor demo!\n" "\n" " To see a real-world example of the code editor\n" " in action, have a look at the Projucer!\n" "\n" "*/\n" "\n"); // Create a file chooser control to load files into it.. addAndMakeVisible (fileChooser); fileChooser.addListener (this); } ~CodeEditorDemo() { fileChooser.removeListener (this); } void paint (Graphics& g) override { g.fillAll (getUIColourIfAvailable (LookAndFeel_V4::ColourScheme::UIColour::windowBackground, Colours::lightgrey)); } void resized() override { Rectangle r (getLocalBounds().reduced (8)); fileChooser.setBounds (r.removeFromTop (25)); editor->setBounds (r.withTrimmedTop (8)); } private: // this is the document that the editor component is showing CodeDocument codeDocument; // this is a tokeniser to apply the C++ syntax highlighting CPlusPlusCodeTokeniser cppTokeniser; // the editor component ScopedPointer editor; FilenameComponent fileChooser; void filenameComponentChanged (FilenameComponent*) override { editor->loadContent (fileChooser.getCurrentFile().loadFileAsString()); } JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (CodeEditorDemo) }; // This static object will register this demo type in a global list of demos.. static JuceDemoType demo ("10 Components: Code Editor");