/* ============================================================================== This file is part of the JUCE library. Copyright (c) 2015 - ROLI Ltd. Permission is granted to use this software under the terms of either: a) the GPL v2 (or any later version) b) the Affero GPL v3 Details of these licenses can be found at: www.gnu.org/licenses JUCE is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. ------------------------------------------------------------------------------ To release a closed-source product which uses JUCE, commercial licenses are available: visit www.juce.com for more information. ============================================================================== */ #ifndef JUCER_PROJUCERLOOKANDFEEL_H_INCLUDED #define JUCER_PROJUCERLOOKANDFEEL_H_INCLUDED //============================================================================== class ProjucerLookAndFeel : public LookAndFeel_V3 { public: ProjucerLookAndFeel(); void fillWithBackgroundTexture (Graphics&); static void fillWithBackgroundTexture (Component&, Graphics&); void drawTabButton (TabBarButton& button, Graphics&, bool isMouseOver, bool isMouseDown) override; void drawTabAreaBehindFrontButton (TabbedButtonBar&, Graphics&, int, int) override {} int getTabButtonBestWidth (TabBarButton&, int tabDepth) override; void drawConcertinaPanelHeader (Graphics&, const juce::Rectangle&, bool, bool, ConcertinaPanel&, Component&) override; static Colour getTabBackgroundColour (TabBarButton&); private: Image backgroundTexture; Colour backgroundTextureBaseColour; }; #endif