/* ============================================================================== This is an automatically generated GUI class created by the Introjucer! Be careful when adding custom code to these files, as only the code within the "//[xyz]" and "//[/xyz]" sections will be retained when the file is loaded and re-saved. Created with Introjucer version: 3.1.0 ------------------------------------------------------------------------------ The Introjucer is part of the JUCE library - "Jules' Utility Class Extensions" Copyright 2004-13 by Raw Material Software Ltd. ============================================================================== */ #ifndef __JUCE_HEADER_9002020A4DD09B20__ #define __JUCE_HEADER_9002020A4DD09B20__ //[Headers] -- You can add your own extra header files here -- #include "../JuceLibraryCode/JuceHeader.h" //[/Headers] //============================================================================== /** //[Comments] An auto-generated component, created by the Jucer. Describe your class and how it works here! //[/Comments] */ class MainComponent : public Component, public ButtonListener { public: //============================================================================== MainComponent (); ~MainComponent(); //============================================================================== //[UserMethods] -- You can add your own custom methods in this section. //[/UserMethods] void paint (Graphics& g); void resized(); void buttonClicked (Button* buttonThatWasClicked); private: //[UserVariables] -- You can add your own custom variables in this section. //[/UserVariables] //============================================================================== ScopedPointer