/* ========================================================================================= This is an auto-generated file: Any edits you make may be overwritten! */ #ifndef BINARYDATA_H_134119534_INCLUDED #define BINARYDATA_H_134119534_INCLUDED namespace BinaryData { extern const char* tile_background_png; const int tile_background_pngSize = 151; extern const char* cello_wav; const int cello_wavSize = 46348; extern const char* demo_table_data_xml; const int demo_table_data_xmlSize = 5239; extern const char* icons_zip; const int icons_zipSize = 83876; extern const char* juce_icon_png; const int juce_icon_pngSize = 19826; extern const char* juce_module_info; const int juce_module_infoSize = 1404; extern const char* portmeirion_jpg; const int portmeirion_jpgSize = 145904; extern const char* teapot_obj; const int teapot_objSize = 95000; extern const char* treedemo_xml; const int treedemo_xmlSize = 1126; // Points to the start of a list of resource names. extern const char* namedResourceList[]; // Number of elements in the namedResourceList array. const int namedResourceListSize = 9; // If you provide the name of one of the binary resource variables above, this function will // return the corresponding data and its size (or a null pointer if the name isn't found). const char* getNamedResource (const char* resourceNameUTF8, int& dataSizeInBytes) throw(); } #endif