/* ============================================================================== This file is part of the JUCE library. Copyright (c) 2015 - ROLI Ltd. Permission is granted to use this software under the terms of either: a) the GPL v2 (or any later version) b) the Affero GPL v3 Details of these licenses can be found at: www.gnu.org/licenses JUCE is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. ------------------------------------------------------------------------------ To release a closed-source product which uses JUCE, commercial licenses are available: visit www.juce.com for more information. ============================================================================== */ #include "../JuceLibraryCode/JuceHeader.h" #include "SurroundEditor.h" //============================================================================== /** */ class SurroundProcessor : public AudioProcessor, public ChannelClickListener { public: //============================================================================== SurroundProcessor() { } ~SurroundProcessor() {} //============================================================================== void prepareToPlay (double sampleRate, int samplesPerBlock) override { channelClicked = 0; sampleOffset = static_cast (std::ceil (sampleRate)); ignoreUnused (samplesPerBlock); } void releaseResources() override {} void processBlock (AudioSampleBuffer& buffer, MidiBuffer&) override { buffer.clear(); const int fillSamples = jmin (static_cast (std::ceil (getSampleRate())) - sampleOffset, buffer.getNumSamples()); float* channelBuffer = buffer.getWritePointer (channelClicked); const float freq = 440.f / static_cast (getSampleRate()); for (int i = 0; i < fillSamples; ++i) channelBuffer[i] = std::sin (2.0f * static_cast (M_PI) * freq * static_cast (sampleOffset++)); } //============================================================================== AudioProcessorEditor* createEditor() override { return new SurroundEditor (*this); } bool hasEditor() const override { return true; } //============================================================================== bool setPreferredBusArrangement (bool isInputBus, int busIndex, const AudioChannelSet& preferred) override { if ( preferred == AudioChannelSet::mono() || preferred == AudioChannelSet::stereo() || preferred == AudioChannelSet::createLCR() || preferred == AudioChannelSet::createLCRS() || preferred == AudioChannelSet::quadraphonic() || preferred == AudioChannelSet::pentagonal() || preferred == AudioChannelSet::hexagonal() || preferred == AudioChannelSet::octagonal() || preferred == AudioChannelSet::ambisonic() || preferred == AudioChannelSet::create5point0() || preferred == AudioChannelSet::create5point1() || preferred == AudioChannelSet::create6point0() || preferred == AudioChannelSet::create6point1() || preferred == AudioChannelSet::create7point0() || preferred == AudioChannelSet::create7point1() || preferred == AudioChannelSet::createFront7point0() || preferred == AudioChannelSet::createFront7point1()) return AudioProcessor::setPreferredBusArrangement (isInputBus, busIndex, preferred); return false; } //============================================================================== const String getName() const override { return "Surround PlugIn"; } bool acceptsMidi() const override { return false; } bool producesMidi() const override { return false; } bool silenceInProducesSilenceOut() const override { return true; } double getTailLengthSeconds() const override { return 0; } //============================================================================== int getNumPrograms() override { return 1; } int getCurrentProgram() override { return 0; } void setCurrentProgram (int) override {} const String getProgramName (int) override { return String(); } void changeProgramName (int , const String& ) override { } //============================================================================== void getStateInformation (MemoryBlock&) override {} void setStateInformation (const void* , int) override {} void channelButtonClicked (int channelIndex) override { channelClicked = channelIndex; sampleOffset = 0; } private: int channelClicked; int sampleOffset; //============================================================================== JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (SurroundProcessor) }; //============================================================================== // This creates new instances of the plugin.. AudioProcessor* JUCE_CALLTYPE createPluginFilter() { return new SurroundProcessor(); }