/* ============================================================================== This file is part of the JUCE library. Copyright (c) 2013 - Raw Material Software Ltd. Permission is granted to use this software under the terms of either: a) the GPL v2 (or any later version) b) the Affero GPL v3 Details of these licenses can be found at: www.gnu.org/licenses JUCE is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. ------------------------------------------------------------------------------ To release a closed-source product which uses JUCE, commercial licenses are available: visit www.juce.com for more information. ============================================================================== */ #ifndef __JUCE_LOWLEVELGRAPHICSSOFTWARERENDERER_JUCEHEADER__ #define __JUCE_LOWLEVELGRAPHICSSOFTWARERENDERER_JUCEHEADER__ #include "juce_LowLevelGraphicsContext.h" #include "../native/juce_RenderingHelpers.h" //============================================================================== /** A lowest-common-denominator implementation of LowLevelGraphicsContext that does all its rendering in memory. User code is not supposed to create instances of this class directly - do all your rendering via the Graphics class instead. */ class JUCE_API LowLevelGraphicsSoftwareRenderer : public LowLevelGraphicsContext { public: //============================================================================== LowLevelGraphicsSoftwareRenderer (const Image& imageToRenderOnto); LowLevelGraphicsSoftwareRenderer (const Image& imageToRenderOnto, Point origin, const RectangleList& initialClip); ~LowLevelGraphicsSoftwareRenderer(); bool isVectorDevice() const; void setOrigin (int x, int y); void addTransform (const AffineTransform&); float getScaleFactor(); bool clipToRectangle (const Rectangle&); bool clipToRectangleList (const RectangleList&); void excludeClipRectangle (const Rectangle&); void clipToPath (const Path&, const AffineTransform&); void clipToImageAlpha (const Image&, const AffineTransform&); bool clipRegionIntersects (const Rectangle&); Rectangle getClipBounds() const; bool isClipEmpty() const; void saveState(); void restoreState(); void beginTransparencyLayer (float opacity); void endTransparencyLayer(); void setFill (const FillType&); void setOpacity (float opacity); void setInterpolationQuality (Graphics::ResamplingQuality); void fillRect (const Rectangle&, bool replaceExistingContents); void fillPath (const Path&, const AffineTransform&); void drawImage (const Image&, const AffineTransform&); void drawLine (const Line &); void drawVerticalLine (int x, float top, float bottom); void drawHorizontalLine (int x, float top, float bottom); void setFont (const Font&); const Font& getFont(); void drawGlyph (int glyphNumber, float x, float y); void drawGlyph (int glyphNumber, const AffineTransform&); const Image& getImage() const noexcept { return savedState->image; } const RenderingHelpers::TranslationOrTransform& getTransform() const noexcept { return savedState->transform; } protected: RenderingHelpers::SavedStateStack savedState; JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (LowLevelGraphicsSoftwareRenderer) }; #endif // __JUCE_LOWLEVELGRAPHICSSOFTWARERENDERER_JUCEHEADER__