/* ============================================================================== This is an automatically generated GUI class created by the Projucer! Be careful when adding custom code to these files, as only the code within the "//[xyz]" and "//[/xyz]" sections will be retained when the file is loaded and re-saved. Created with Projucer version: 4.2.1 ------------------------------------------------------------------------------ The Projucer is part of the JUCE library - "Jules' Utility Class Extensions" Copyright (c) 2015 - ROLI Ltd. ============================================================================== */ #pragma once //[Headers] -- You can add your own extra header files here -- #include "../JuceLibraryCode/JuceHeader.h" //[/Headers] //============================================================================== /** //[Comments] An auto-generated component, created by the Jucer. Describe your class and how it works here! //[/Comments] */ class MainComponent : public Component, public ButtonListener { public: //============================================================================== MainComponent (); ~MainComponent(); //============================================================================== //[UserMethods] -- You can add your own custom methods in this section. //[/UserMethods] void paint (Graphics& g) override; void resized() override; void buttonClicked (Button* buttonThatWasClicked) override; private: //[UserVariables] -- You can add your own custom variables in this section. //[/UserVariables] //============================================================================== ScopedPointer