/* ============================================================================== This file is part of the JUCE library. Copyright (c) 2015 - ROLI Ltd. Permission is granted to use this software under the terms of either: a) the GPL v2 (or any later version) b) the Affero GPL v3 Details of these licenses can be found at: www.gnu.org/licenses JUCE is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. ------------------------------------------------------------------------------ To release a closed-source product which uses JUCE, commercial licenses are available: visit www.juce.com for more information. ============================================================================== */ #ifndef __AUDIOLIVESCROLLINGDISPLAY_H_4C3BD3A7__ #define __AUDIOLIVESCROLLINGDISPLAY_H_4C3BD3A7__ #include "../JuceDemoHeader.h" //============================================================================== /* This component scrolls a continuous waveform showing the audio that's coming into whatever audio inputs this object is connected to. */ class LiveScrollingAudioDisplay : public AudioVisualiserComponent, public AudioIODeviceCallback { public: LiveScrollingAudioDisplay() : AudioVisualiserComponent (1) { setSamplesPerBlock (256); setBufferSize (1024); } //============================================================================== void audioDeviceAboutToStart (AudioIODevice*) override { clear(); } void audioDeviceStopped() override { clear(); } void audioDeviceIOCallback (const float** inputChannelData, int numInputChannels, float** outputChannelData, int numOutputChannels, int numberOfSamples) override { for (int i = 0; i < numberOfSamples; ++i) { float inputSample = 0; for (int chan = 0; chan < numInputChannels; ++chan) if (const float* inputChannel = inputChannelData[chan]) inputSample += inputChannel[i]; // find the sum of all the channels inputSample *= 10.0f; // boost the level to make it more easily visible. pushSample (&inputSample, 1); } // We need to clear the output buffers before returning, in case they're full of junk.. for (int j = 0; j < numOutputChannels; ++j) if (float* outputChannel = outputChannelData[j]) zeromem (outputChannel, sizeof (float) * (size_t) numberOfSamples); } JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (LiveScrollingAudioDisplay) }; #endif // __AUDIOLIVESCROLLINGDISPLAY_H_4C3BD3A7__