/* ============================================================================== This file is part of the JUCE library - "Jules' Utility Class Extensions" Copyright 2004-11 by Raw Material Software Ltd. ------------------------------------------------------------------------------ JUCE can be redistributed and/or modified under the terms of the GNU General Public License (Version 2), as published by the Free Software Foundation. A copy of the license is included in the JUCE distribution, or can be found online at www.gnu.org/licenses. JUCE is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. ------------------------------------------------------------------------------ To release a closed-source product which uses JUCE, commercial licenses are available: visit www.rawmaterialsoftware.com/juce for more information. ============================================================================== */ #ifndef __JUCE_LOWLEVELGRAPHICSSOFTWARERENDERER_JUCEHEADER__ #define __JUCE_LOWLEVELGRAPHICSSOFTWARERENDERER_JUCEHEADER__ #include "juce_LowLevelGraphicsContext.h" #ifndef DOXYGEN #include "../native/juce_RenderingHelpers.h" #endif //============================================================================== /** A lowest-common-denominator implementation of LowLevelGraphicsContext that does all its rendering in memory. User code is not supposed to create instances of this class directly - do all your rendering via the Graphics class instead. */ class JUCE_API LowLevelGraphicsSoftwareRenderer : public LowLevelGraphicsContext { public: //============================================================================== LowLevelGraphicsSoftwareRenderer (const Image& imageToRenderOn); LowLevelGraphicsSoftwareRenderer (const Image& imageToRenderOn, const Point& origin, const RectangleList& initialClip); ~LowLevelGraphicsSoftwareRenderer(); bool isVectorDevice() const; void setOrigin (int x, int y); void addTransform (const AffineTransform&); float getScaleFactor(); bool clipToRectangle (const Rectangle&); bool clipToRectangleList (const RectangleList&); void excludeClipRectangle (const Rectangle&); void clipToPath (const Path&, const AffineTransform&); void clipToImageAlpha (const Image&, const AffineTransform&); bool clipRegionIntersects (const Rectangle&); Rectangle getClipBounds() const; bool isClipEmpty() const; void saveState(); void restoreState(); void beginTransparencyLayer (float opacity); void endTransparencyLayer(); void setFill (const FillType&); void setOpacity (float opacity); void setInterpolationQuality (Graphics::ResamplingQuality); void fillRect (const Rectangle&, bool replaceExistingContents); void fillPath (const Path&, const AffineTransform&); void drawImage (const Image&, const AffineTransform&); void drawLine (const Line & line); void drawVerticalLine (int x, float top, float bottom); void drawHorizontalLine (int x, float top, float bottom); void setFont (const Font&); const Font& getFont(); void drawGlyph (int glyphNumber, float x, float y); void drawGlyph (int glyphNumber, const AffineTransform&); #ifndef DOXYGEN class SavedState; #endif protected: RenderingHelpers::SavedStateStack savedState; JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (LowLevelGraphicsSoftwareRenderer); }; #endif // __JUCE_LOWLEVELGRAPHICSSOFTWARERENDERER_JUCEHEADER__