/* ============================================================================== This file is part of the JUCE library - "Jules' Utility Class Extensions" Copyright 2004-7 by Raw Material Software ltd. ------------------------------------------------------------------------------ JUCE can be redistributed and/or modified under the terms of the GNU General Public License, as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. JUCE is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with JUCE; if not, visit www.gnu.org/licenses or write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA ------------------------------------------------------------------------------ If you'd like to release a closed-source product which uses JUCE, commercial licenses are also available: visit www.rawmaterialsoftware.com/juce for more information. ============================================================================== */ #ifndef __JUCE_MODIFIERKEYS_JUCEHEADER__ #define __JUCE_MODIFIERKEYS_JUCEHEADER__ //============================================================================== /** Represents the state of the mouse buttons and modifier keys. This is used both by mouse events and by KeyPress objects to describe the state of keys such as shift, control, alt, etc. @see KeyPress, MouseEvent::mods */ class JUCE_API ModifierKeys { public: //============================================================================== /** Creates a ModifierKeys object from a raw set of flags. @param flags to represent the keys that are down @see shiftModifier, ctrlModifier, altModifier, leftButtonModifier, rightButtonModifier, commandModifier, popupMenuClickModifier */ ModifierKeys (const int flags = 0) throw(); /** Creates a copy of another object. */ ModifierKeys (const ModifierKeys& other) throw(); /** Copies this object from another one. */ const ModifierKeys& operator= (const ModifierKeys& other) throw(); //============================================================================== /** Checks whether the 'command' key flag is set (or 'ctrl' on Windows/Linux). This is a platform-agnostic way of checking for the operating system's preferred command-key modifier - so on the Mac it tests for the Apple key, on Windows/Linux, it's actually checking for the CTRL key. */ inline bool isCommandDown() const throw() { return (flags & commandModifier) != 0; } /** Checks whether the user is trying to launch a pop-up menu. This checks for platform-specific modifiers that might indicate that the user is following the operating system's normal method of showing a pop-up menu. So on Windows/Linux, this method is really testing for a right-click. On the Mac, it tests for either the CTRL key being down, or a right-click. */ inline bool isPopupMenu() const throw() { return (flags & popupMenuClickModifier) != 0; } /** Checks whether the flag is set for the left mouse-button. */ inline bool isLeftButtonDown() const throw() { return (flags & leftButtonModifier) != 0; } /** Checks whether the flag is set for the right mouse-button. Note that for detecting popup-menu clicks, you should be using isPopupMenu() instead, as this is platform-independent (and makes your code more explanatory too). */ inline bool isRightButtonDown() const throw() { return (flags & rightButtonModifier) != 0; } inline bool isMiddleButtonDown() const throw() { return (flags & middleButtonModifier) != 0; } /** Tests for any of the mouse-button flags. */ inline bool isAnyMouseButtonDown() const throw() { return (flags & allMouseButtonModifiers) != 0; } /** Tests for any of the modifier key flags. */ inline bool isAnyModifierKeyDown() const throw() { return (flags & (shiftModifier | ctrlModifier | altModifier | commandModifier)) != 0; } /** Checks whether the shift key's flag is set. */ inline bool isShiftDown() const throw() { return (flags & shiftModifier) != 0; } /** Checks whether the CTRL key's flag is set. Remember that it's better to use the platform-agnostic routines to test for command-key and popup-menu modifiers. @see isCommandDown, isPopupMenu */ inline bool isCtrlDown() const throw() { return (flags & ctrlModifier) != 0; } /** Checks whether the shift key's flag is set. */ inline bool isAltDown() const throw() { return (flags & altModifier) != 0; } //============================================================================== /** Flags that represent the different keys. */ enum Flags { /** Shift key flag. */ shiftModifier = 1, /** CTRL key flag. */ ctrlModifier = 2, /** ALT key flag. */ altModifier = 4, /** Left mouse button flag. */ leftButtonModifier = 16, /** Right mouse button flag. */ rightButtonModifier = 32, /** Middle mouse button flag. */ middleButtonModifier = 64, #if JUCE_MAC /** Command key flag - on windows this is the same as the CTRL key flag. */ commandModifier = 8, /** Popup menu flag - on windows this is the same as rightButtonModifier, on the Mac it's the same as (rightButtonModifier | ctrlModifier). */ popupMenuClickModifier = rightButtonModifier | ctrlModifier, #else /** Command key flag - on windows this is the same as the CTRL key flag. */ commandModifier = ctrlModifier, /** Popup menu flag - on windows this is the same as rightButtonModifier, on the Mac it's the same as (rightButtonModifier | ctrlModifier). */ popupMenuClickModifier = rightButtonModifier, #endif /** Represents a combination of all the shift, alt, ctrl and command key modifiers. */ allKeyboardModifiers = shiftModifier | ctrlModifier | altModifier | commandModifier, /** Represents a combination of all the mouse buttons at once. */ allMouseButtonModifiers = leftButtonModifier | rightButtonModifier | middleButtonModifier, }; //============================================================================== /** Returns the raw flags for direct testing. */ inline int getRawFlags() const throw() { return flags; } /** Tests a combination of flags and returns true if any of them are set. */ inline bool testFlags (const int flagsToTest) const throw() { return (flags & flagsToTest) != 0; } //============================================================================== /** Creates a ModifierKeys object to represent the last-known state of the keyboard and mouse buttons. @see getCurrentModifiersRealtime */ static const ModifierKeys getCurrentModifiers() throw(); /** Creates a ModifierKeys object to represent the current state of the keyboard and mouse buttons. This isn't often needed and isn't recommended, but will actively check all the mouse and key states rather than just returning their last-known state like getCurrentModifiers() does. This is only needed in special circumstances for up-to-date modifier information at times when the app's event loop isn't running normally. */ static const ModifierKeys getCurrentModifiersRealtime() throw(); private: //============================================================================== int flags; static int currentModifierFlags; friend class ComponentPeer; static void updateCurrentModifiers() throw(); }; #endif // __JUCE_MODIFIERKEYS_JUCEHEADER__