/* ============================================================================== This file is part of the JUCE library. Copyright (c) 2016 - ROLI Ltd. Permission is granted to use this software under the terms of either: a) the GPL v2 (or any later version) b) the Affero GPL v3 Details of these licenses can be found at: www.gnu.org/licenses JUCE is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. ------------------------------------------------------------------------------ To release a closed-source product which uses JUCE, commercial licenses are available: visit www.juce.com for more information. ============================================================================== */ /** This topology source manages the topology of the physical Blocks devices that are currently connected. It maintains a list of them and tells listeners when physical devices are added or removed. */ class PhysicalTopologySource : public TopologySource { public: /** Constructor. */ PhysicalTopologySource(); /** Destructor. */ ~PhysicalTopologySource(); /** Returns the current physical topology. */ BlockTopology getCurrentTopology() const override; /** Reset all touches */ void cancelAllActiveTouches() noexcept override; //========================================================================== /** For custom transport systems, this represents a connected device */ struct DeviceConnection { DeviceConnection(); virtual ~DeviceConnection(); virtual bool sendMessageToDevice (const void* data, size_t dataSize) = 0; std::function handleMessageFromDevice; }; /** For custom transport systems, this represents a connected device */ struct DeviceDetector { DeviceDetector(); virtual ~DeviceDetector(); virtual juce::StringArray scanForDevices() = 0; virtual DeviceConnection* openDevice (int index) = 0; }; /** Constructor for custom transport systems. */ PhysicalTopologySource (DeviceDetector& detectorToUse); static const char* const* getStandardLittleFootFunctions() noexcept; protected: virtual bool hasOwnServiceTimer() const; virtual void handleTimerTick(); private: //========================================================================== struct Internal; struct DetectorHolder; juce::ScopedPointer detector; JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (PhysicalTopologySource) };