/* ============================================================================== This file is part of the JUCE library. Copyright (c) 2015 - ROLI Ltd. Permission is granted to use this software under the terms of either: a) the GPL v2 (or any later version) b) the Affero GPL v3 Details of these licenses can be found at: www.gnu.org/licenses JUCE is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. ------------------------------------------------------------------------------ To release a closed-source product which uses JUCE, commercial licenses are available: visit www.juce.com for more information. ============================================================================== */ #pragma once #include "../jucer_JucerDocument.h" //============================================================================== /** */ class TestComponent : public Component { public: //============================================================================== TestComponent (JucerDocument* const ownerDocument, JucerDocument* const loadedDocument, const bool alwaysFillBackground); ~TestComponent(); //============================================================================== void setFilename (const String& fn); const String& getFilename() const noexcept { return filename; } void setConstructorParams (const String& newParams); const String& getConstructorParams() const noexcept { return constructorParams; } File findFile() const; JucerDocument* getDocument() const noexcept { return loadedDocument; } JucerDocument* getOwnerDocument() const noexcept { return ownerDocument; } void setToInitialSize(); //============================================================================== void paint (Graphics&) override; void resized() override; static void showInDialogBox (JucerDocument&); // reloads any test comps that need to do so static void reloadAll(); private: JucerDocument* ownerDocument; ScopedPointer loadedDocument; String filename, constructorParams; Time lastModificationTime; LookAndFeel_V2 lookAndFeel; const bool alwaysFillBackground; void updateContents(); void reload(); };