/* ============================================================================== This file is part of the JUCE library. Copyright (c) 2015 - ROLI Ltd. Permission is granted to use this software under the terms of either: a) the GPL v2 (or any later version) b) the Affero GPL v3 Details of these licenses can be found at: www.gnu.org/licenses JUCE is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. ------------------------------------------------------------------------------ To release a closed-source product which uses JUCE, commercial licenses are available: visit www.juce.com for more information. ============================================================================== */ #pragma once #include "../jucer_JucerDocument.h" #include "../jucer_PaintRoutine.h" #include "jucer_SnapGridPainter.h" class JucerDocumentEditor; //============================================================================== /** */ class PaintRoutineEditor : public Component, public ChangeListener, public LassoSource , public FileDragAndDropTarget { public: //============================================================================== PaintRoutineEditor (PaintRoutine& graphics, JucerDocument& document, JucerDocumentEditor* const docHolder); ~PaintRoutineEditor(); //============================================================================== void paint (Graphics& g); void paintOverChildren (Graphics& g); void resized(); void changeListenerCallback (ChangeBroadcaster*); void mouseDown (const MouseEvent& e); void mouseDrag (const MouseEvent& e); void mouseUp (const MouseEvent& e); void visibilityChanged(); void findLassoItemsInArea (Array & results, const Rectangle& area); SelectedItemSet & getLassoSelection(); bool isInterestedInFileDrag (const StringArray& files); void filesDropped (const StringArray& filenames, int x, int y); Rectangle getComponentArea() const; //============================================================================== void refreshAllElements(); private: PaintRoutine& graphics; JucerDocument& document; JucerDocumentEditor* const documentHolder; LassoComponent lassoComp; SnapGridPainter grid; Image componentOverlay; float componentOverlayOpacity; Colour currentBackgroundColour; void removeAllElementComps(); void updateComponentOverlay(); void updateChildBounds(); };