/* ============================================================================== This file is part of the JUCE library. Copyright (c) 2015 - ROLI Ltd. Permission is granted to use this software under the terms of either: a) the GPL v2 (or any later version) b) the Affero GPL v3 Details of these licenses can be found at: www.gnu.org/licenses JUCE is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. ------------------------------------------------------------------------------ To release a closed-source product which uses JUCE, commercial licenses are available: visit www.juce.com for more information. ============================================================================== */ #pragma once #include "../jucer_JucerDocument.h" //============================================================================== /** */ class ComponentOverlayComponent : public Component, public ComponentListener, public ChangeListener, public ComponentBoundsConstrainer { public: //============================================================================== ComponentOverlayComponent (Component* const targetComponent, ComponentLayout& layout); ~ComponentOverlayComponent(); //============================================================================== virtual void showPopupMenu(); //============================================================================== void paint (Graphics&) override; void resized() override; void mouseDown (const MouseEvent&) override; void mouseDrag (const MouseEvent&) override; void mouseUp (const MouseEvent&) override; void componentMovedOrResized (Component&, bool wasMoved, bool wasResized) override; void changeListenerCallback (ChangeBroadcaster*) override; void resizeStart() override; void resizeEnd() override; void updateBoundsToMatchTarget(); void checkBounds (Rectangle& bounds, const Rectangle& previousBounds, const Rectangle& limits, bool isStretchingTop, bool isStretchingLeft, bool isStretchingBottom, bool isStretchingRight) override; void applyBoundsToComponent (Component*, const Rectangle&) override; //============================================================================== Component::SafePointer target; const int borderThickness; private: ScopedPointer border; ComponentLayout& layout; bool selected, dragging, mouseDownSelectStatus; double originalAspectRatio; };