/* ============================================================================== This file was auto-generated! It contains the basic framework code for a JUCE plugin editor. ============================================================================== */ #pragma once EDITORHEADERS //============================================================================== /** */ class EDITORCLASSNAME : public AudioProcessorEditor { public: EDITORCLASSNAME (FILTERCLASSNAME&); ~EDITORCLASSNAME(); //============================================================================== void paint (Graphics&) override; void resized() override; private: // This reference is provided as a quick way for your editor to // access the processor object that created it. FILTERCLASSNAME& processor; JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (EDITORCLASSNAME) };