/* ============================================================================== This file was auto-generated! ============================================================================== */ INCLUDE_JUCE //============================================================================== /* This component lives inside our window, and this is where you should put all your controls and content. */ class MainContentComponent : public AnimatedAppComponent { public: //============================================================================== MainContentComponent() { setSize (800, 600); setFramesPerSecond (60); } ~MainContentComponent() { } void update() override { // This function is called at the frequency specified by the setFramesPerSecond() call // in the constructor. You can use it to update counters, animate values, etc. } void paint (Graphics& g) override { // (Our component is opaque, so we must completely fill the background with a solid colour) g.fillAll (getLookAndFeel().findColour (ResizableWindow::backgroundColourId)); // You can add your drawing code here! } void resized() override { // This is called when the MainContentComponent is resized. // If you add any child components, this is where you should // update their positions. } private: //============================================================================== // Your private member variables go here... JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (MainContentComponent) }; // (This function is called by the app startup code to create our main component) Component* createMainContentComponent() { return new MainContentComponent(); }