/* ============================================================================== This file is part of the JUCE library - "Jules' Utility Class Extensions" Copyright 2004-11 by Raw Material Software Ltd. ------------------------------------------------------------------------------ JUCE can be redistributed and/or modified under the terms of the GNU General Public License (Version 2), as published by the Free Software Foundation. A copy of the license is included in the JUCE distribution, or can be found online at www.gnu.org/licenses. JUCE is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. ------------------------------------------------------------------------------ To release a closed-source product which uses JUCE, commercial licenses are available: visit www.rawmaterialsoftware.com/juce for more information. ============================================================================== */ #define WGL_EXT_FUNCTION_INIT(extType, extFunc) \ ((extFunc = (extType) wglGetProcAddress (#extFunc)) != 0) typedef const char* (WINAPI* PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc); typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues); typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int* piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats); typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC) (int interval); typedef int (WINAPI * PFNWGLGETSWAPINTERVALEXTPROC) (void); enum { WGL_NUMBER_PIXEL_FORMATS_ARB = 0x2000, WGL_DRAW_TO_WINDOW_ARB = 0x2001, WGL_ACCELERATION_ARB = 0x2003, WGL_SWAP_METHOD_ARB = 0x2007, WGL_SUPPORT_OPENGL_ARB = 0x2010, WGL_PIXEL_TYPE_ARB = 0x2013, WGL_DOUBLE_BUFFER_ARB = 0x2011, WGL_COLOR_BITS_ARB = 0x2014, WGL_RED_BITS_ARB = 0x2015, WGL_GREEN_BITS_ARB = 0x2017, WGL_BLUE_BITS_ARB = 0x2019, WGL_ALPHA_BITS_ARB = 0x201B, WGL_DEPTH_BITS_ARB = 0x2022, WGL_STENCIL_BITS_ARB = 0x2023, WGL_FULL_ACCELERATION_ARB = 0x2027, WGL_ACCUM_RED_BITS_ARB = 0x201E, WGL_ACCUM_GREEN_BITS_ARB = 0x201F, WGL_ACCUM_BLUE_BITS_ARB = 0x2020, WGL_ACCUM_ALPHA_BITS_ARB = 0x2021, WGL_STEREO_ARB = 0x2012, WGL_SAMPLE_BUFFERS_ARB = 0x2041, WGL_SAMPLES_ARB = 0x2042, WGL_TYPE_RGBA_ARB = 0x202B }; static void getWglExtensions (HDC dc, StringArray& result) noexcept { PFNWGLGETEXTENSIONSSTRINGARBPROC wglGetExtensionsStringARB = 0; if (WGL_EXT_FUNCTION_INIT (PFNWGLGETEXTENSIONSSTRINGARBPROC, wglGetExtensionsStringARB)) result.addTokens (String (wglGetExtensionsStringARB (dc)), false); else jassertfalse; // If this fails, it may be because you didn't activate the openGL context } extern ComponentPeer* createNonRepaintingEmbeddedWindowsPeer (Component* component, void* parent); //============================================================================== class WindowedGLContext : public OpenGLContext { public: WindowedGLContext (Component* const component_, HGLRC contextToShareWith, const OpenGLPixelFormat& pixelFormat) : renderContext (0), component (component_), dc (0) { jassert (component != nullptr); createNativeWindow(); // Use a default pixel format that should be supported everywhere PIXELFORMATDESCRIPTOR pfd = { 0 }; pfd.nSize = sizeof (pfd); pfd.nVersion = 1; pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER; pfd.iPixelType = PFD_TYPE_RGBA; pfd.cColorBits = 24; pfd.cDepthBits = 16; const int format = ChoosePixelFormat (dc, &pfd); if (format != 0) SetPixelFormat (dc, format, &pfd); renderContext = wglCreateContext (dc); makeActive(); setPixelFormat (pixelFormat); if (contextToShareWith != 0 && renderContext != 0) wglShareLists (contextToShareWith, renderContext); } ~WindowedGLContext() { deleteContext(); ReleaseDC ((HWND) nativeWindow->getNativeHandle(), dc); nativeWindow = nullptr; } void deleteContext() { makeInactive(); if (renderContext != 0) { wglDeleteContext (renderContext); renderContext = 0; } } bool makeActive() const noexcept { jassert (renderContext != 0); return wglMakeCurrent (dc, renderContext) != 0; } bool makeInactive() const noexcept { return (! isActive()) || (wglMakeCurrent (0, 0) != 0); } bool isActive() const noexcept { return wglGetCurrentContext() == renderContext; } OpenGLPixelFormat getPixelFormat() const { OpenGLPixelFormat pf; makeActive(); StringArray availableExtensions; getWglExtensions (dc, availableExtensions); fillInPixelFormatDetails (GetPixelFormat (dc), pf, availableExtensions); return pf; } void* getRawContext() const noexcept { return renderContext; } bool setPixelFormat (const OpenGLPixelFormat& pixelFormat) { makeActive(); PIXELFORMATDESCRIPTOR pfd = { 0 }; pfd.nSize = sizeof (pfd); pfd.nVersion = 1; pfd.dwFlags = PFD_SUPPORT_OPENGL | PFD_DRAW_TO_WINDOW | PFD_DOUBLEBUFFER; pfd.iPixelType = PFD_TYPE_RGBA; pfd.iLayerType = PFD_MAIN_PLANE; pfd.cColorBits = (BYTE) (pixelFormat.redBits + pixelFormat.greenBits + pixelFormat.blueBits); pfd.cRedBits = (BYTE) pixelFormat.redBits; pfd.cGreenBits = (BYTE) pixelFormat.greenBits; pfd.cBlueBits = (BYTE) pixelFormat.blueBits; pfd.cAlphaBits = (BYTE) pixelFormat.alphaBits; pfd.cDepthBits = (BYTE) pixelFormat.depthBufferBits; pfd.cStencilBits = (BYTE) pixelFormat.stencilBufferBits; pfd.cAccumBits = (BYTE) (pixelFormat.accumulationBufferRedBits + pixelFormat.accumulationBufferGreenBits + pixelFormat.accumulationBufferBlueBits + pixelFormat.accumulationBufferAlphaBits); pfd.cAccumRedBits = (BYTE) pixelFormat.accumulationBufferRedBits; pfd.cAccumGreenBits = (BYTE) pixelFormat.accumulationBufferGreenBits; pfd.cAccumBlueBits = (BYTE) pixelFormat.accumulationBufferBlueBits; pfd.cAccumAlphaBits = (BYTE) pixelFormat.accumulationBufferAlphaBits; int format = 0; PFNWGLCHOOSEPIXELFORMATARBPROC wglChoosePixelFormatARB = 0; StringArray availableExtensions; getWglExtensions (dc, availableExtensions); if (availableExtensions.contains ("WGL_ARB_pixel_format") && WGL_EXT_FUNCTION_INIT (PFNWGLCHOOSEPIXELFORMATARBPROC, wglChoosePixelFormatARB)) { int attributes[64]; int n = 0; attributes[n++] = WGL_DRAW_TO_WINDOW_ARB; attributes[n++] = GL_TRUE; attributes[n++] = WGL_SUPPORT_OPENGL_ARB; attributes[n++] = GL_TRUE; attributes[n++] = WGL_ACCELERATION_ARB; attributes[n++] = WGL_FULL_ACCELERATION_ARB; attributes[n++] = WGL_DOUBLE_BUFFER_ARB; attributes[n++] = GL_TRUE; attributes[n++] = WGL_PIXEL_TYPE_ARB; attributes[n++] = WGL_TYPE_RGBA_ARB; attributes[n++] = WGL_COLOR_BITS_ARB; attributes[n++] = pfd.cColorBits; attributes[n++] = WGL_RED_BITS_ARB; attributes[n++] = pixelFormat.redBits; attributes[n++] = WGL_GREEN_BITS_ARB; attributes[n++] = pixelFormat.greenBits; attributes[n++] = WGL_BLUE_BITS_ARB; attributes[n++] = pixelFormat.blueBits; attributes[n++] = WGL_ALPHA_BITS_ARB; attributes[n++] = pixelFormat.alphaBits; attributes[n++] = WGL_DEPTH_BITS_ARB; attributes[n++] = pixelFormat.depthBufferBits; if (pixelFormat.stencilBufferBits > 0) { attributes[n++] = WGL_STENCIL_BITS_ARB; attributes[n++] = pixelFormat.stencilBufferBits; } attributes[n++] = WGL_ACCUM_RED_BITS_ARB; attributes[n++] = pixelFormat.accumulationBufferRedBits; attributes[n++] = WGL_ACCUM_GREEN_BITS_ARB; attributes[n++] = pixelFormat.accumulationBufferGreenBits; attributes[n++] = WGL_ACCUM_BLUE_BITS_ARB; attributes[n++] = pixelFormat.accumulationBufferBlueBits; attributes[n++] = WGL_ACCUM_ALPHA_BITS_ARB; attributes[n++] = pixelFormat.accumulationBufferAlphaBits; if (availableExtensions.contains ("WGL_ARB_multisample") && pixelFormat.fullSceneAntiAliasingNumSamples > 0) { attributes[n++] = WGL_SAMPLE_BUFFERS_ARB; attributes[n++] = 1; attributes[n++] = WGL_SAMPLES_ARB; attributes[n++] = pixelFormat.fullSceneAntiAliasingNumSamples; } attributes[n++] = 0; UINT formatsCount; const BOOL ok = wglChoosePixelFormatARB (dc, attributes, 0, 1, &format, &formatsCount); (void) ok; jassert (ok); } else { format = ChoosePixelFormat (dc, &pfd); } if (format != 0) { makeInactive(); // win32 can't change the pixel format of a window, so need to delete the // old one and create a new one.. jassert (nativeWindow != 0); ReleaseDC ((HWND) nativeWindow->getNativeHandle(), dc); nativeWindow = nullptr; createNativeWindow(); if (SetPixelFormat (dc, format, &pfd)) { wglDeleteContext (renderContext); renderContext = wglCreateContext (dc); jassert (renderContext != 0); return renderContext != 0; } } return false; } void updateWindowPosition (const Rectangle& bounds) { SetWindowPos ((HWND) nativeWindow->getNativeHandle(), 0, bounds.getX(), bounds.getY(), bounds.getWidth(), bounds.getHeight(), SWP_NOACTIVATE | SWP_NOZORDER | SWP_NOOWNERZORDER); } void repaint() { nativeWindow->repaint (nativeWindow->getBounds().withPosition (Point())); } void swapBuffers() { SwapBuffers (dc); } bool setSwapInterval (int numFramesPerSwap) { makeActive(); StringArray availableExtensions; getWglExtensions (dc, availableExtensions); PFNWGLSWAPINTERVALEXTPROC wglSwapIntervalEXT = 0; return availableExtensions.contains ("WGL_EXT_swap_control") && WGL_EXT_FUNCTION_INIT (PFNWGLSWAPINTERVALEXTPROC, wglSwapIntervalEXT) && wglSwapIntervalEXT (numFramesPerSwap) != FALSE; } int getSwapInterval() const { makeActive(); StringArray availableExtensions; getWglExtensions (dc, availableExtensions); PFNWGLGETSWAPINTERVALEXTPROC wglGetSwapIntervalEXT = 0; if (availableExtensions.contains ("WGL_EXT_swap_control") && WGL_EXT_FUNCTION_INIT (PFNWGLGETSWAPINTERVALEXTPROC, wglGetSwapIntervalEXT)) return wglGetSwapIntervalEXT(); return 0; } void findAlternativeOpenGLPixelFormats (OwnedArray & results) { jassert (isActive()); StringArray availableExtensions; getWglExtensions (dc, availableExtensions); PFNWGLGETPIXELFORMATATTRIBIVARBPROC wglGetPixelFormatAttribivARB = 0; int numTypes = 0; if (availableExtensions.contains("WGL_ARB_pixel_format") && WGL_EXT_FUNCTION_INIT (PFNWGLGETPIXELFORMATATTRIBIVARBPROC, wglGetPixelFormatAttribivARB)) { int attributes = WGL_NUMBER_PIXEL_FORMATS_ARB; if (! wglGetPixelFormatAttribivARB (dc, 1, 0, 1, &attributes, &numTypes)) jassertfalse; } else { numTypes = DescribePixelFormat (dc, 0, 0, 0); } OpenGLPixelFormat pf; for (int i = 0; i < numTypes; ++i) { if (fillInPixelFormatDetails (i + 1, pf, availableExtensions)) { bool alreadyListed = false; for (int j = results.size(); --j >= 0;) if (pf == *results.getUnchecked(j)) alreadyListed = true; if (! alreadyListed) results.add (new OpenGLPixelFormat (pf)); } } } void* getNativeWindowHandle() const { return nativeWindow != nullptr ? nativeWindow->getNativeHandle() : nullptr; } //============================================================================== HGLRC renderContext; private: ScopedPointer nativeWindow; Component* const component; HDC dc; //============================================================================== void createNativeWindow() { nativeWindow = createNonRepaintingEmbeddedWindowsPeer (component, component->getTopLevelComponent()->getWindowHandle()); nativeWindow->setVisible (true); dc = GetDC ((HWND) nativeWindow->getNativeHandle()); } bool fillInPixelFormatDetails (const int pixelFormatIndex, OpenGLPixelFormat& result, const StringArray& availableExtensions) const noexcept { PFNWGLGETPIXELFORMATATTRIBIVARBPROC wglGetPixelFormatAttribivARB = 0; if (availableExtensions.contains ("WGL_ARB_pixel_format") && WGL_EXT_FUNCTION_INIT (PFNWGLGETPIXELFORMATATTRIBIVARBPROC, wglGetPixelFormatAttribivARB)) { int attributes[32]; UINT numAttributes = 0; attributes[numAttributes++] = WGL_DRAW_TO_WINDOW_ARB; attributes[numAttributes++] = WGL_SUPPORT_OPENGL_ARB; attributes[numAttributes++] = WGL_ACCELERATION_ARB; attributes[numAttributes++] = WGL_DOUBLE_BUFFER_ARB; attributes[numAttributes++] = WGL_PIXEL_TYPE_ARB; attributes[numAttributes++] = WGL_RED_BITS_ARB; attributes[numAttributes++] = WGL_GREEN_BITS_ARB; attributes[numAttributes++] = WGL_BLUE_BITS_ARB; attributes[numAttributes++] = WGL_ALPHA_BITS_ARB; attributes[numAttributes++] = WGL_DEPTH_BITS_ARB; attributes[numAttributes++] = WGL_STENCIL_BITS_ARB; attributes[numAttributes++] = WGL_ACCUM_RED_BITS_ARB; attributes[numAttributes++] = WGL_ACCUM_GREEN_BITS_ARB; attributes[numAttributes++] = WGL_ACCUM_BLUE_BITS_ARB; attributes[numAttributes++] = WGL_ACCUM_ALPHA_BITS_ARB; if (availableExtensions.contains ("WGL_ARB_multisample")) attributes[numAttributes++] = WGL_SAMPLES_ARB; int values[32] = { 0 }; if (wglGetPixelFormatAttribivARB (dc, pixelFormatIndex, 0, numAttributes, attributes, values)) { int n = 0; bool isValidFormat = (values[n++] == GL_TRUE); // WGL_DRAW_TO_WINDOW_ARB isValidFormat = (values[n++] == GL_TRUE) && isValidFormat; // WGL_SUPPORT_OPENGL_ARB isValidFormat = (values[n++] == WGL_FULL_ACCELERATION_ARB) && isValidFormat; // WGL_ACCELERATION_ARB isValidFormat = (values[n++] == GL_TRUE) && isValidFormat; // WGL_DOUBLE_BUFFER_ARB: isValidFormat = (values[n++] == WGL_TYPE_RGBA_ARB) && isValidFormat; // WGL_PIXEL_TYPE_ARB result.redBits = values[n++]; // WGL_RED_BITS_ARB result.greenBits = values[n++]; // WGL_GREEN_BITS_ARB result.blueBits = values[n++]; // WGL_BLUE_BITS_ARB result.alphaBits = values[n++]; // WGL_ALPHA_BITS_ARB result.depthBufferBits = values[n++]; // WGL_DEPTH_BITS_ARB result.stencilBufferBits = values[n++]; // WGL_STENCIL_BITS_ARB result.accumulationBufferRedBits = values[n++]; // WGL_ACCUM_RED_BITS_ARB result.accumulationBufferGreenBits = values[n++]; // WGL_ACCUM_GREEN_BITS_ARB result.accumulationBufferBlueBits = values[n++]; // WGL_ACCUM_BLUE_BITS_ARB result.accumulationBufferAlphaBits = values[n++]; // WGL_ACCUM_ALPHA_BITS_ARB result.fullSceneAntiAliasingNumSamples = (uint8) values[n++]; // WGL_SAMPLES_ARB return isValidFormat; } else { jassertfalse; } } else { PIXELFORMATDESCRIPTOR pfd; if (DescribePixelFormat (dc, pixelFormatIndex, sizeof (pfd), &pfd)) { result.redBits = pfd.cRedBits; result.greenBits = pfd.cGreenBits; result.blueBits = pfd.cBlueBits; result.alphaBits = pfd.cAlphaBits; result.depthBufferBits = pfd.cDepthBits; result.stencilBufferBits = pfd.cStencilBits; result.accumulationBufferRedBits = pfd.cAccumRedBits; result.accumulationBufferGreenBits = pfd.cAccumGreenBits; result.accumulationBufferBlueBits = pfd.cAccumBlueBits; result.accumulationBufferAlphaBits = pfd.cAccumAlphaBits; result.fullSceneAntiAliasingNumSamples = 0; return true; } else { jassertfalse; } } return false; } JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (WindowedGLContext); }; //============================================================================== OpenGLContext* OpenGLComponent::createContext() { ScopedPointer c (new WindowedGLContext (this, contextToShareListsWith != nullptr ? (HGLRC) contextToShareListsWith->getRawContext() : 0, preferredPixelFormat)); return (c->renderContext != 0) ? c.release() : nullptr; } void* OpenGLComponent::getNativeWindowHandle() const { return context != nullptr ? static_cast (static_cast (context))->getNativeWindowHandle() : nullptr; } void OpenGLPixelFormat::getAvailablePixelFormats (Component* component, OwnedArray & results) { Component tempComp; { WindowedGLContext wc (component, 0, OpenGLPixelFormat (8, 8, 16, 0)); wc.makeActive(); wc.findAlternativeOpenGLPixelFormats (results); } }