/* ============================================================================== ToggleLightGridComponent.h Created: 11 Feb 2015 9:57:34am Author: Felix Faire ============================================================================== */ #pragma once #include "ToggleLightComponent.h" /** This is the parent class that holds multiple ToggleLightComponents in a grid. */ class ToggleLightGridComponent : public Component { public: ToggleLightGridComponent (String name = "grid") : Component (name) { // Adds the child light components and makes them visible // within this component. // (they currently rely on having a default constructor // so they dont have to be individually initialised) for (int i = 0; i < numX * numY; ++i) addAndMakeVisible (toggleLights[i]); } void resized() override { // This creates a grid of rectangles to use as the bounds // for all of our lights. The grid is defined with the // width and height of this component. int stepX = getWidth() / numX; int stepY = getHeight() / numY; for (int x = 0; x < numX; ++x) { for (int y = 0; y < numY; ++y) { // creates the rectangle (x, y, width, height) Rectangle elementBounds (x * stepX, y * stepY, stepX, stepY); // set the size and position of the Toggle light to this rectangle. toggleLights[x + numX * y].setBounds (elementBounds); } } } private: // member variables for the Component static const int numX = 20; static const int numY = 20; ToggleLightComponent toggleLights [numX * numY]; JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ToggleLightGridComponent) };