/* ============================================================================== This file is part of the JUCE library. Copyright (c) 2022 - Raw Material Software Limited JUCE is an open source library subject to commercial or open-source licensing. The code included in this file is provided under the terms of the ISC license http://www.isc.org/downloads/software-support-policy/isc-license. Permission To use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted provided that the above copyright notice and this permission notice appear in all copies. JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE DISCLAIMED. ============================================================================== */ #pragma once #undef T //============================================================================== #if JUCE_MAC || JUCE_IOS #if JUCE_IOS #if JUCE_MODULE_AVAILABLE_juce_opengl #define GLES_SILENCE_DEPRECATION 1 #endif #define Component CarbonDummyCompName #import #undef Component #import #import #import #include #else #if JUCE_MODULE_AVAILABLE_juce_opengl #define GL_SILENCE_DEPRECATION 1 #endif #import #import #include #endif #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include //============================================================================== #elif JUCE_WINDOWS #if JUCE_MSVC #ifndef _CPPRTTI #error "You're compiling without RTTI enabled! This is needed for a lot of JUCE classes, please update your compiler settings!" #endif #ifndef _CPPUNWIND #error "You're compiling without exceptions enabled! This is needed for a lot of JUCE classes, please update your compiler settings!" #endif #pragma warning (push, 0) // disable all warnings whilst including system headers #endif #define NOMINMAX #define _WINSOCK_DEPRECATED_NO_WARNINGS 1 #define STRICT 1 #define WIN32_LEAN_AND_MEAN 1 #if JUCE_MINGW #if ! defined (_WIN32_WINNT) #define _WIN32_WINNT 0x0600 #endif #else #define _WIN32_WINNT 0x0602 #endif #define _UNICODE 1 #define UNICODE 1 #ifndef _WIN32_IE #define _WIN32_IE 0x0501 #endif #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #if JUCE_MINGW #include #include #ifndef alloca #define alloca __builtin_alloca #endif #else #include #include #endif #ifndef S_FALSE #define S_FALSE (1) // (apparently some obscure win32 dev environments don't define this) #endif #undef PACKED #if JUCE_MSVC #pragma warning (pop) #pragma warning (4: 4511 4512 4100) #endif #if ! JUCE_MINGW && ! JUCE_DONT_AUTOLINK_TO_WIN32_LIBRARIES #pragma comment (lib, "kernel32.lib") #pragma comment (lib, "user32.lib") #pragma comment (lib, "wininet.lib") #pragma comment (lib, "advapi32.lib") #pragma comment (lib, "ws2_32.lib") #pragma comment (lib, "version.lib") #pragma comment (lib, "shlwapi.lib") #pragma comment (lib, "winmm.lib") #ifdef _NATIVE_WCHAR_T_DEFINED #ifdef _DEBUG #pragma comment (lib, "comsuppwd.lib") #else #pragma comment (lib, "comsuppw.lib") #endif #else #ifdef _DEBUG #pragma comment (lib, "comsuppd.lib") #else #pragma comment (lib, "comsupp.lib") #endif #endif #endif /* Used with DynamicLibrary to simplify importing functions from a win32 DLL. dll: the DynamicLibrary object functionName: function to import localFunctionName: name you want to use to actually call it (must be different) returnType: the return type params: list of params (bracketed) */ #define JUCE_LOAD_WINAPI_FUNCTION(dll, functionName, localFunctionName, returnType, params) \ typedef returnType (WINAPI *type##localFunctionName) params; \ type##localFunctionName localFunctionName = (type##localFunctionName) dll.getFunction (#functionName); //============================================================================== #elif JUCE_LINUX #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include //============================================================================== #elif JUCE_BSD #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include //============================================================================== #elif JUCE_ANDROID #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include // If you are getting include errors here, then you need to re-build // the Projucer and re-save your .jucer file. #include #endif // Need to clear various moronic redefinitions made by system headers.. #undef max #undef min #undef direct #undef check