/* ============================================================================== This file is part of the JUCE library. Copyright (c) 2022 - Raw Material Software Limited JUCE is an open source library subject to commercial or open-source licensing. By using JUCE, you agree to the terms of both the JUCE 7 End-User License Agreement and JUCE Privacy Policy. End User License Agreement: www.juce.com/juce-7-licence Privacy Policy: www.juce.com/juce-privacy-policy Or: You may also use this code under the terms of the GPL v3 (see www.gnu.org/licenses). JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE DISCLAIMED. ============================================================================== */ #if JUCE_LINUX || JUCE_BSD namespace juce { // Implemented in juce_linux_Messaging.cpp bool dispatchNextMessageOnSystemQueue (bool returnIfNoPendingMessages); /** @internal */ class MessageThread : public Thread { public: MessageThread() : Thread ("JUCE Plugin Message Thread") { start(); } ~MessageThread() override { MessageManager::getInstance()->stopDispatchLoop(); stop(); } void start() { startThread (Priority::high); // Wait for setCurrentThreadAsMessageThread() and getInstance to be executed // before leaving this method threadInitialised.wait (10000); } void stop() { signalThreadShouldExit(); stopThread (-1); } bool isRunning() const noexcept { return isThreadRunning(); } void run() override { MessageManager::getInstance()->setCurrentThreadAsMessageThread(); XWindowSystem::getInstance(); threadInitialised.signal(); while (! threadShouldExit()) { if (! dispatchNextMessageOnSystemQueue (true)) Thread::sleep (1); } } private: WaitableEvent threadInitialised; JUCE_DECLARE_NON_MOVEABLE (MessageThread) JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (MessageThread) }; //============================================================================== /** @internal */ class HostDrivenEventLoop { public: HostDrivenEventLoop() { messageThread->stop(); MessageManager::getInstance()->setCurrentThreadAsMessageThread(); } void processPendingEvents() { MessageManager::getInstance()->setCurrentThreadAsMessageThread(); for (;;) if (! dispatchNextMessageOnSystemQueue (true)) return; } ~HostDrivenEventLoop() { messageThread->start(); } private: SharedResourcePointer messageThread; }; } // namespace juce #endif