/* ============================================================================== This file is part of the JUCE library. Copyright (c) 2015 - ROLI Ltd. Permission is granted to use this software under the terms of either: a) the GPL v2 (or any later version) b) the Affero GPL v3 Details of these licenses can be found at: www.gnu.org/licenses JUCE is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. ------------------------------------------------------------------------------ To release a closed-source product which uses JUCE, commercial licenses are available: visit www.juce.com for more information. ============================================================================== */ #include "../JuceLibraryCode/JuceHeader.h" #include "MainHostWindow.h" #include "InternalFilters.h" #if ! (JUCE_PLUGINHOST_VST || JUCE_PLUGINHOST_VST3 || JUCE_PLUGINHOST_AU) #error "If you're building the audio plugin host, you probably want to enable VST and/or AU support" #endif //============================================================================== class PluginHostApp : public JUCEApplication, private AsyncUpdater { public: PluginHostApp() {} void initialise (const String&) override { // initialise our settings file.. PropertiesFile::Options options; options.applicationName = "Juce Audio Plugin Host"; options.filenameSuffix = "settings"; options.osxLibrarySubFolder = "Preferences"; appProperties = new ApplicationProperties(); appProperties->setStorageParameters (options); LookAndFeel::setDefaultLookAndFeel (&lookAndFeel); mainWindow = new MainHostWindow(); mainWindow->setUsingNativeTitleBar (true); commandManager.registerAllCommandsForTarget (this); commandManager.registerAllCommandsForTarget (mainWindow); mainWindow->menuItemsChanged(); // Important note! We're going to use an async update here so that if we need // to re-open a file and instantiate some plugins, it will happen AFTER this // initialisation method has returned. // On Windows this probably won't make a difference, but on OSX there's a subtle event loop // issue that can happen if a plugin runs one of those irritating modal dialogs while it's // being loaded. If that happens inside this method, the OSX event loop seems to be in some // kind of special "initialisation" mode and things get confused. But if we load the plugin // later when the normal event loop is running, everything's fine. triggerAsyncUpdate(); } void handleAsyncUpdate() override { File fileToOpen; for (int i = 0; i < getCommandLineParameterArray().size(); ++i) { fileToOpen = File::getCurrentWorkingDirectory().getChildFile (getCommandLineParameterArray()[i]); if (fileToOpen.existsAsFile()) break; } if (! fileToOpen.existsAsFile()) { RecentlyOpenedFilesList recentFiles; recentFiles.restoreFromString (getAppProperties().getUserSettings()->getValue ("recentFilterGraphFiles")); if (recentFiles.getNumFiles() > 0) fileToOpen = recentFiles.getFile (0); } if (fileToOpen.existsAsFile()) if (GraphDocumentComponent* graph = mainWindow->getGraphEditor()) if (FilterGraph* ioGraph = graph->graph.get()) ioGraph->loadFrom (fileToOpen, true); } void shutdown() override { mainWindow = nullptr; appProperties = nullptr; LookAndFeel::setDefaultLookAndFeel (nullptr); } void systemRequestedQuit() override { if (mainWindow != nullptr) mainWindow->tryToQuitApplication(); else JUCEApplicationBase::quit(); } const String getApplicationName() override { return "Juce Plug-In Host"; } const String getApplicationVersion() override { return ProjectInfo::versionString; } bool moreThanOneInstanceAllowed() override { return true; } ApplicationCommandManager commandManager; ScopedPointer appProperties; LookAndFeel_V3 lookAndFeel; private: ScopedPointer mainWindow; }; static PluginHostApp& getApp() { return *dynamic_cast(JUCEApplication::getInstance()); } ApplicationCommandManager& getCommandManager() { return getApp().commandManager; } ApplicationProperties& getAppProperties() { return *getApp().appProperties; } // This kicks the whole thing off.. START_JUCE_APPLICATION (PluginHostApp)