#ifndef SIMPLEMETER_H_INCLUDED #define SIMPLEMETER_H_INCLUDED #include "../JuceLibraryCode/JuceHeader.h" // A very simple decaying meter. class SimpleMeter : public Component, private Timer { public: SimpleMeter() { startTimerHz (30); } //============================================================================== void paint (Graphics& g) override { g.fillAll(Colours::transparentBlack); auto area = g.getClipBounds(); g.setColour (Colours::skyblue); g.fillRoundedRectangle(area.toFloat(), 6.0); auto unfilledHeight = area.getHeight() * (1.0 - level); g.reduceClipRegion (area.getX(), area.getY(), area.getWidth(), (int) unfilledHeight); g.setColour (Colours::grey); g.fillRoundedRectangle(area.toFloat(), 6.0); } void resized() override {} //============================================================================== // Called from the audio thread. void update (float newLevel) { // We don't care if maxLevel gets set to zero (in timerCallback) between the // load and the assignment. maxLevel = jmax (maxLevel.load(), newLevel); } private: //============================================================================== void timerCallback() override { auto callbackLevel = maxLevel.exchange (0.0); auto decayFactor = 0.95; if (callbackLevel > level) level = callbackLevel; else if (level > 0.001) level *= decayFactor; else level = 0; repaint(); } std::atomic maxLevel {0.0}; float level = 0; JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (SimpleMeter) }; #if JUCE_PROJUCER_LIVE_BUILD // Animate the meter in the Projucer live build. struct MockSimpleMeter : public Component, private Timer { MockSimpleMeter() { addAndMakeVisible (meter); resized(); startTimerHz (100); } void paint (Graphics&) override {} void resized() override { meter.setBounds (getBounds()); } void timerCallback() override { meter.update (std::pow (randomNumberGenerator.nextFloat(), 2)); } SimpleMeter meter; Random randomNumberGenerator; }; #endif #endif // SIMPLEMETER_H_INCLUDED