/* ============================================================================== This file is part of the JUCE library. Copyright (c) 2017 - ROLI Ltd. JUCE is an open source library subject to commercial or open-source licensing. By using JUCE, you agree to the terms of both the JUCE 5 End-User License Agreement and JUCE 5 Privacy Policy (both updated and effective as of the 27th April 2017). End User License Agreement: www.juce.com/juce-5-licence Privacy Policy: www.juce.com/juce-5-privacy-policy Or: You may also use this code under the terms of the GPL v3 (see www.gnu.org/licenses). JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE DISCLAIMED. ============================================================================== */ #pragma once #include "../jucer_PaintRoutine.h" #include "../jucer_JucerDocument.h" #include "jucer_StrokeType.h" //============================================================================== /** Base class for paint elements that have a fill colour and stroke. */ class ColouredElement : public PaintElement { public: ColouredElement (PaintRoutine* owner, const String& name, const bool showOutline_, const bool showJointAndEnd_); ~ColouredElement(); //============================================================================== void getEditableProperties (Array& props, bool multipleSelected) override; void getColourSpecificProperties (Array& props); //============================================================================== const JucerFillType& getFillType() noexcept; void setFillType (const JucerFillType& newType, const bool undoable); bool isStrokeEnabled() const noexcept; void enableStroke (bool enable, const bool undoable); const StrokeType& getStrokeType() noexcept; void setStrokeType (const PathStrokeType& newType, const bool undoable); void setStrokeFill (const JucerFillType& newType, const bool undoable); //============================================================================== Rectangle getCurrentBounds (const Rectangle& parentArea) const override; void setCurrentBounds (const Rectangle& newBounds, const Rectangle& parentArea, const bool undoable) override; void createSiblingComponents() override; //============================================================================== void addColourAttributes (XmlElement* const e) const; bool loadColourAttributes (const XmlElement& xml); protected: JucerFillType fillType; bool isStrokePresent; const bool showOutline, showJointAndEnd; StrokeType strokeType; void convertToNewPathElement (const Path& path); };